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Game Updates

LMU Patch Notes

Full Le Mans Ultimate patch notes sourced from Steam, with every balance change parsed into per-car, per-track BoP adjustments - weight, power, energy and aero deltas for each patch, grouped by track. BoP-tagged patches may affect lap time validity. See current BoP tables or view BoP history.

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

Circuit de la Sarthe (Le Mans)

Aston Martin Valkyrie AMR-LMH Note: Updated BoP
BMW M Hybrid V8 Note: Updated BoP
Mercedes-AMG GT3 Note: Updated BoP

Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)

Aston Martin Valkyrie AMR-LMH Note: Updated BoP
BMW M Hybrid V8 Note: Updated BoP
Mercedes-AMG GT3 Note: Updated BoP
Read full patch notes

Game Updates

Custom Liveries

  • Fixed custom livery cars that join after player displaying as black liveries

Driver Swaps

  • Applied a potential fix and added extra logging for those experiencing the rare issue of being unable to drive after a driver swap.

Graphics

  • Added broadcast visible vehicles setting to graphics options to allow for easier control over performance in replays or on the race monitor page. Note you may wish to increase this value.

RaceControl

  • Added extra logging to help diagnose weekly event issues

Virtual Reality

  • Increased exposure levels on driving cameras in VR at night

Car Updates

  • Updated Le Mans BOP for Aston Martin Valkyrie, BMW M Hybrid V8, Mercedes AMG LMGT3

 

· LewiEdmo · Source: Steam ↗

Read full patch notes

BuildID: 20461908

  • Fixed timing being inconsistent when joining a team event when someone is already driving your car

  • Further fixes for jumps in lighting during overcast weather conditions

  • Added further logging in relation to an issue some users are experiencing where they are unable to drive after a driver swap.

· LewiEdmo · Source: Steam ↗

Read full patch notes

BuildID: 20324942

Game Updates

Input

  • Fixed a crash relating to assigning key inputs

  • Fixed removing key bindings causing input to stop working

Online

  • Fixed a crash when joining servers

  • Fixed a server crash when loading team data

 

Replay

  • Fixed a crash when loading replays

· LewiEdmo · Source: Steam ↗

Read full patch notes

BuildID: 20291544

  • Added extra logging when people are unable to drive after a driver swap. If you are unable to drive after a driver swap please wait at least 60 seconds and send us your trace log.

  • Adjusted team split algorithm

· LewiEdmo · Source: Steam ↗

Read full patch notes

BuildID: 20274102

Game Updates

Broadcast

  • Fixed no drivers being displayed with ELMS classes

Custom Liveries

  • Added buttons to change preset camera views.

  • Fixed 2024 and 2023 custom liveries not appearing in online event car selection

  • Fixed a crash due to handling of custom liveries

  • Fixed materials settings not carrying over on auto-reload

  • Fixed no car being displayed on the Race history, Rank breakdown and Race results when using a custom livery in online races

DLC Support

  • Fixed Multiple DLC cars have a coming soon banner that should be available

Driver Swaps

  • Prevented users from seeing pit stop requests of other cars

Graphics

  • Fixed jumps in lighting during overcast weather conditions

  • Fixed pit lights being rendered when looking backwards

Hosted Servers

  • Added information to Hosted Server pages regarding lack of protests on Hosted Servers

  • Fixed an error when trying to join a non-public server through a lobby code.

  • Fixed Silverstone circuit name not being shown when viewing hosted servers

HUD

  • Fixed MFD pit menu lap estimate inaccuracies for Non-VE cars

Input

  • Fixed input calibration screen sometimes showing incorrect data

  • Fixed pedal input causing buttons to be repeated when binding inputs when using pedals attached to wheel

Localisation

  • Minor updates to Italian and Chinese translations

Online

  • Fixed online client crash in spectator mode

  • Fixed server crash in debris removal

  • Fixed SR progress bar formatting issues

Race Watch Screen

  • Fixed displaying of pit stops in the watch screen standings panel

  • Fixed replay mode standings being incorrect

  • Fixed timings panel and driver label displaying the user in the wrong position.

Replay

  • Fixed timings panel and driver label displaying the user in the wrong position.

  • Corrected lap back button behaviour when pressed from live

  • Fixed an occasional crash when watching replay at the end of the race

  • Fixed replay of a driver swap event displays the wrong driver and team name.

  • Fixed replaying standings showing incorrect statuses

Race Weekend

  • Fixed custom WEC Liveries being available in ELMS Race Weekend

Settings & Profiles

  • Fixed setups class filters issues which would mean setups would not show up for the same car available in different championships

Sound

  • Fixed a rare issue that caused ingame sound to be missing

TrackIR

  • Ensured TrackIR is fully disabled when it's disabled from options

  • Fixed TrackIR roll axis inversion

User Interface

  • Added 'Guide' option to the dropdown menu

  • Added Mercedes-AMG LMGT3 & Aston Martin Valkyrie AMR-LMH Menu Background Images

  • Corrected class badges on daily race cards sizing

  • Fixed a minor formatting issue around new track content highlighting

  • Fixed being unable to change nationality when a driver name contains numbers

  • Fixed the last LMP2 car in the list being selected when entering car select for the ELMS Championship

  • Removed brackets from Car Class selector in RaceWeekend and Co-Op to improve spacing

Virtual Reality

  • Fixed replay UI duplicated & grey filter in replay mode

  • Fixed RESET VIEW button in graphics settings not functioning

 

Track Updates

Silverstone  

  • Added and use garages under Race Control building

  • Correct spelling of 'Cofee' to 'Coffee' on coffee box

  • Corrected cut track concrete barriers and fences around National/International layout cut throughs

  • Fixed a collision issue on a concrete wall on Hanger straight

  • Fixed a floating fence inside the pit lane exit

  • Fixed terrain fall through in pit lane

  • Increased curb grip and reduced wear on grass and gravel

  • Investigate and address barrier waviness reports

  • Updated pit box placement to new on track visuals

Car Updates

  • Various car livery UI images updated

Oreca 07  

  • Corrected custom team number plate position

  • Raised collision mesh to help stop damage from curbs

Oreca 07 LMP2 (ELMS Spec)  

  • Added updated Duqueine livery

  • Reviewed tyre performance in wet conditions

Ferrari 296 LMGT3  

  • Corrected 86 ELMS livery to have black wheel rims

BMW M Hybrid V8 LMDh  

  • Corrected errors on the body and template around the front wheel vents

Porsche 963 LMDh  

  • Fixed headrest texture issue

  • Fixed wrong default & CDA setup loading for Silverstone

Ligier JS P325 LMP3   

  • Fixed issue where flashing RPM lights appeared too early

  • Corrected overly fast refuelling rate

  • Reviewed LMP3 Damage Settings

  • Slightly faster player tyre warm-up

  • Slower AI tyre warm-up

Alpine A424 LMDh  

  • Fixed wrong default & CDA setup loading for Silverstone

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

Bahrain International Circuit

Corvette Z06 GT3.R Mass: +1 kg

All tracks

All cars Note: generic BoP change
Read full patch notes

Headlines - Game

  • Added ELMS Championship in Race Weekend

  • Added Custom Liveries support to Hosted and Practice Servers

  • Added Custom Liveries to Single Player Race Weekend

  • Added native TrackIR support

  • Added regional hosted server options for Asia/Pacific and USA West Coast.

  • Added a global notifications system

  • Various updates to Driver Ranking presentation

  • Rebalanced the Driver Rank Tiers

  • Added loading screen updates showing session info and hints & tips

  • Various localisation updates and added Simplified Chinese support

Headlines - Content

  • Added ELMS 2025 GT3 Liveries

  • Added Le Mans 2025 LMP2 liveries

  • Added Ligier JS P325 LMP3

  • Added Oreca 07 LMP2 ELMS Specification

  • Added Silverstone circuit

Game Updates

Championships - Online

  • Fixed users being unable to unregister from online championship races.

  • Fixed users receiving "No Vehicle" after changing their profile name.

Co-op

  • Fixed finishing a co-op session doesn't end the session and the user can resume from a previous stint

  • Fixed lack of GT3 leaderboard on any event

  • Fixed Mercedes GT3 car being unavailable for selection on co-op events

  • Fixed points not being deducted correctly when loosing positions during the race start procedure.

Custom Liveries

  • Added Custom Liveries support to Hosted and Practice Servers

  • Enabled hot reload on customskin.tga and customskin_region.tga files

  • Fixed custom livery car icon and team name missing from leaderboards

  • Improved visualization of region texture in showroom

  • Updated showroom time of day to 1pm and improved pfx exposure values

Driver Swaps - Online

  • Fixed occasionally becoming a spectator when loading during session transition

  • Fixed pit in / out laps incorrectly effecting consistency grading

Engine & Tech

  • Game crashes with ARC graphics card when loading into Le Mans with 2/3 grid

Gameplay

  • Added engineer warning notification when using pit limiter in higher than 1st gear

  • Fixed lift and coast lights not working with aggressive fuel saving strategies

  • Fixed pit man not being present on any track in online sessions

Hosted Servers

  • Added regional tags and search options

HUD

  • Fixed MFD pit menu lap estimate inaccuracies for Non-VE cars

  • Fixed "PITSTOPS" text displaying when serving a Stop/Go penalty.

  • Fixed speed limiter message being duplicated between auto speed Limiter and manual change

  • Format standings and relative time gaps in minutes and seconds when bigger than a minute

Input

  • Disabled FFB on crash to desktop to avoid sudden jolts

  • Fix issues with input that could introduce jitters when not moving the wheel

  • Fixed clicking onto a second monitor while in any car causing a violent FFB kick.

  • Fixed input calibration settings flicker between 0% and 100%

  • Fixed input spiking when calibrating the pedals minimum/maximum

  • Fixed pedal input causing buttons to be repeated when binding inputs when using pedals attached to wheel

Limited Tyre Rules

  • Added extra logging for reports of tyres going missing when changing tyres pre-race

Localisation

  • Added Chinese translations

  • Updated French Translations

  • Updated Italian translations

Online

  • Add a server option to allow cars to have a minimum of 1 lap of fuel when game crashes.

  • Fixed a crash on visual wear updates

  • Fixed a game crash or deadstate when the practice server closes and Connection Lost is displayed.

  • Fixed a game lock up caused by leaving the practice server after the event has started.

  • Fixed crash when configuring garages when loading cars in online

  • Fixed gap to the leader being blank after a race finishes in the HUD and Timing

  • Fixed having "No Vehicle" or a "Take Control" button when joining during a session transition

Physics

  • Improvements to bump stop simulation accuracy

RaceControl

  • Fixed being unable to report players with custom skin in solo driver events

  • Fixed entry requirement badge for dailies using the incorrect value

  • Implement updated Daily Race schedule card and tweak to Daily Race card design/layout

  • Rebalanced Silver DR Tier Elo Range

  • Removed arrows when no impact on Driver and Safety Ranking reasons

  • Removed percentage progress from post race screens

  • Updated post race driver ranking adjustment reasons to show how many drivers you beat/lost in relation to your ELO ranking

  • Updated post race screens with new DR badge and segmented progress bar

Race Starts

  • Fixed race start guide not displaying to the player in position 2 on the grid.

Race Watch Screen

  • Updated scrollbar colour

Race Weekend

  • Default the Race Weekend season selection to the last used season

  • Fixed "Restart Practice" button being clipped off the screen after completing a Practice only session.

  • Fixed a crash on progression from Qualifying to Race.

Settings & Profiles

  • Fixed manually setting "Load Opponent Cockpits" to false in settings.json causing your own cockpit LCD to not load in online games.

  • Improved robustness of vehicle settings loading and saving to prevent game crashes

  • Updated Controller IDs for Logitech G923 and G29 default controller profiles.

Teams - RaceControl

  • Teams results shows drivers who didnt finish the race NS w/ 0 Laps

Track Limits

  • Fixed issues with opponent cars effecting player track limits target times

User Interface

  • Added global notifications in the main menu home screen

  • Expanded the list of selectable liveries in the car select screen

  • Fixed next race box being misaligned with profile/ranking box

  • Fixed not remembering the last car selected car when using Add Livery (showroom) option

  • Implemented new class toggle on standings pages

  • Updated Car Select styling and added ELMS support

Track Updates

Fuji  

  • AI fixes: Slightly faster in some places through minor line tweaks. Minor corridor tweaks. Minor cut track fixes, potentially improving false positives and false negatives in unusual places.

  • Fixed fast rolling starting position for some cars being incorrect

  • Fixed lack of crowds in practice/qualifying sessions

Imola  

  • Corridor improvements, fast line minor tweak to improve correlation, cut track false positive and false negative potential improvements

  • Moved fast rolling start back 100m to standardized distance

Spa-Francorchamps  

  • Fixed incorrect advertising on endurance layout

Lusail Circuit  

  • Fixed overly dark pit out fixtures

  • Fixed road lines not receiving undercar shadows

  • Revised grip levels on run off roads

  • Updated floodlights to turn on around 30 minutes sooner

 

Car Updates

  • Corrected display panel LOD outs on various cars

  • General optimization of shared textures

  • Reduced variance in engine lifetime

  • Tweaked damage configuration. Stronger rear wings (nearly double in most cases), slightly easier to damage engine on hypercars. Lower 'randomness'. Some cars were not standardized (Aston GTE and Ferrari 296 GT3), and have been corrected.

  • Updated Rainbow HUD colour ranges

  • BoP rework for all classes

Alpine A424 LMDh  

  • Added dash logos

Porsche 963 LMDh  

  • Corrected #6 livery

Aston Martin Vantage AMR LMGT3  

  • Corrected 2025 Aston Martin GT3 custom team number plate

Peugeot 9X8 LMH (w/Wing)  

  • Corrected logos on #93

  • Corrected pit lights

  • Fixed custom team showing white boxes where the numbers are on real cars

  • Small logo correction on #93 WEC

Lamborghini Huracan EVO2 LMGT3  

  • Corrected position light colour

Aston Martin Valkyrie LMH  

  • Corrected steering wheel button colours

  • Fixed number plate issues with lower LODs

BMW M Hybrid V8 LMDh  

  • Corrected windows for each livery

Mercedes AMG LMGT3  

  • Fixed custom team number plate being at slight angle

  • Fixed hole in cockpit around lifting point

  • Updated #60 Spa livery

Lexus RCF LMGT3  

  • Fixed custom team using Akkodis helmet

Ferrari 499P LMH  

  • Fixed engine description

Peugeot 9X8 LMH  

  • Fixed issue with car body material

  • Fixed issues with brake disk glow

Toyota GR010  

  • Fixed number plates clipping at higher LODS

Oreca 07  

  • Fixed numbers clipping with lowest LOD

  • Fixed the water bottle saying JOTA for all cars

  • Adjusted traction control ranges to latest tyre iteration

  • Revised aerodynamic package

  • Tyre model updates to bring them inline with the recent GT3 updates

  • Updated default setups, including more beginner friendly default brake settings

Porsche 911 LMGT3 R  

  • Fixed tire pressures on HUD overlapping with brake temperature boxes

Ferrari 296 LMGT3  

  • Revised Front Suspension with a more accurate bump stop curve

· LewiEdmo · Source: Steam ↗

Read full patch notes

BuildID: 19603989 Game Updates

Co-op

  • Fixed most of the AI cars present in any co-op event eventually DNFing during the race session.

Custom Liveries

  • Fixed Aston Martin Vantage LMGT3 custom liveries showing up in Hypercar category

  • Fixed cases of custom liveries showing on incorrect cars

  • Fixed HUD sometimes rendering on Custom Livery car image renders

  • Tweaked Showroom PFX Profile to improve visibility of car, especially in shadowy areas.

Driver Swaps

  • Added visual car wear transfer for all cars when rejoining in progress events (previously worked on your car only)

  • Fixed driver name sometimes missing for the pitting this lap notification

  • Improved driver swap "taken the wheel" message to only show when a pit stop driver swap occurs and to tell users which car the driver is now driving.

Gameplay

  • Add Engineer message when stationary if clutch is engaged that auto clutch is disabled

  • Fixed an occasional game crash during post race

HUD

  • Fixed an occasional crash related to displaying chat messages on the HUD

  • Fixed flags not rendering on HUD

  • Fixed occasional game crash related to displaying timing data on the HUD

  • Fixed pit stop timings incorrectly showing FUEL RATIO sometimes

  • Fixed Sector 1 not highlighting on the first timed lap

  • Fixed timing saying 1:60.000 instead to 2:00.000

  • Fixed VIRTUAL ENERGY being all capitalized during pit stops in the HUD message

Online

  • Disabled the "Load Opponent Cockpits" setting when online as it impacts your own car

  • Fixed "Waiting for for server" message sometimes appearing multiple times when loading in to a online event

Online Championships

  • Fixed championship UI error: "cannot read properties of null reading '0'"

  • Fixed disabled practice button on the online championship schedule page when running a custom livery

  • Fixed large ford logo in championship standings

  • Fixed missing info for custom cars in online championship standings

  • Fixed rank breakdown car image placement over top of name & stats

  • Fixed UI time error when users select championships

RaceControl

  • Fixed "reading name of undefined" error popup on the profile page

  • Fixed best laps on race reports all showing no time

  • Fixed incident report cooldown not functioning

  • Fixed special event driver ratings being greyed out until hovered over

Race Starts

  • Fixed starting from the pitlane during a race session causing the user to receive a drive through penalty

  • Fixed starting grid not being split by car class in some situations

Race Watch Screen

  • Fixed timing panel not showing lap differences on the watch screen

  • Fixed watch screen not showing fastest time on default view in P/Q

  • Fixed/stopped pit menu switching to pit stop page when you are watching a team mate

  • Prevented race flags showing on replay screen for live events.

Race Weekend

  • Fixed 1st Grid position in the advanced settings for a race session appears as "Scripted"

  • Fixed selecting another car in the standings screen while in the pit menu, resulting in you being locked to that car when you resume driving

  • Removed RealRoad Temperatures setting from Race Weekend Session Config

Replay

  • Fixed race session replays shows as Practice on the watch screen

Teams

  • Updated Team Registration Screen

User Interface

  • Fixed oversized Ford logo on car select screen

  • Fixed swapping between all race sessions in the race results screen causing drivers to keep duplicating on the race results

  • Moved Timezone selection onto settings screen (away from events & schedule pages) 

Car Updates

BMW M4 LMGT3  

  • Fixed non-evo side mirrors not showing correctly