· LewiEdmo · Source: Steam ↗
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BuildID: 21223978
Fixed some situations where driver badges would not display in Driver Swap events
Fixed various issues with engineer mode
Game Updates
Full Le Mans Ultimate patch notes sourced from Steam, with every balance change parsed into per-car, per-track BoP adjustments - weight, power, energy and aero deltas for each patch, grouped by track. BoP-tagged patches may affect lap time validity. See current BoP tables or view BoP history.
· LewiEdmo · Source: Steam ↗
BuildID: 21223978
Fixed some situations where driver badges would not display in Driver Swap events
Fixed various issues with engineer mode
· LewiEdmo · Source: Steam ↗
Balance of Performance changes
All tracks
Known issues and common fixes -
https://guide.lemansultimate.com/hc/en-gb/articles/13240843908623-Known-Issues-and-Advice
AI
Fixed AI vs. player performance on wet rubbered line
Co-op
Fixed a driver swap causing the AI to then swap to wet tyres in clear weather
Driver Badges
Added Driver badges with tooltip into results screens
Driver Swaps - Engineer
Fixed being unable to cancel or reject an engineer invite
Engine & Tech
Fixed a game crash on parsing server information
Fixed a game crash when launching the game directly
Signed PluginAdapter.exe to prevent Anti Virus issues
HUD
Updated the pit menu to only enable auto repair when receiving red damage in the HUD
Online
Fixed time penalties applying too much time at the end of a race session if they are not served in a pit stop
RaceControl
Configured Team Event Practice Servers to be the same length as the Race session
Fixed missing spacing between rank cards on the profile page
Race Weekend
Fixed occasional issue when pressing escape does not return you to the results screen at the end of a race
Fixed skipping the formation lap making the race instantly go green
Teams - RaceControl
Fixed unnecessary scrollbar in team post-race results
Telemetry
Fixed broken timestamps on telemetry events
Track Limits
Fixed various issues around going off track near pit entries. This was particularly prevalent at Paul Ricard.
User Interface
Added Event Notification Animation to the top bar for events that are about to start
Fixed events with long names causing race results to clip off the screen.
Fixed name abbreviations in the car select driver panel
Implemented player position highlight on Champ standings
Paul Ricard
Comprehensive review of curbs fixing various inaccuracies (thanks Jardier!)
Added Goodyear fan zone arch
Added missing trees in front of outer wall near T5/T6
Added terrain islands on some trees that are planted in the middle of concrete areas
Added various small buildings
Desaturated magenta colour on rumble strips
Fixed tyres intersecting with armco outside T11
Minor terrain adjustments near bridges near the final turn.
Updated terrain ambient occlusion from latest trees
Ford Mustang LMGT3
Small BOP adjustment
Ginetta G61-LT-P325-Evo LMP3
Updated Spa default setup
Lamborghini Huracan EVO2 LMGT3
Small BOP adjustment
Lexus RCF LMGT3
Made correct per-track default setups load (previously loaded Paul Ricard setup for all tracks)
Porsche 911 LMGT3 R
Small BOP adjustment
· LewiEdmo · Source: Steam ↗
https://guide.lemansultimate.com/hc/en-gb/articles/13240843908623-Known-Issues-and-Advice
BuildID: 21120276
Fixed crash relating to Seagull01 loading Paul Ricard mesh which has missing animation 🐦
Fixed missing Spanish user interface translations
Fixed intermittent UI error popup on practice server
· LewiEdmo · Source: Steam ↗
Balance of Performance changes
All tracks
Headlines - Game
New Texture Streaming technology to help improve fidelity on lower end systems. Full detail vehicle textures now more commonly available with reduced memory requirements.
Added Driver Badges to give an indication of other players recent conduct and experience online
Added Easy Anti Cheat Integration
Added Japanese localisation
Added Online Team Endurance Championships
Added support for Time Penalties which are served during a pit stop or at the end of the race.
Revised end of race behaviour allowing players to return to the pit lane of their own accord.
Headlines - Content
Added Ginetta G61-LT-P325-Evo LMP3 as part of ELMS Pack 2 DLC
Added Paul Ricard circuit as part of ELMS DLC Pack 2
Updated tyre model for LMP2, LMP3 and GT3 classes
Game Updates
Championships - OnlineAdded an active championships page to the championship select screens.
Fixed usernames that contain a # and numbers at the end of their in-game name receiving NO VEHICLE.
Fixed AI teams with only 2 drivers having "Driver 2" in the car rather than just using the defined two drivers.
Added Material Presets feature
Fixed a rare crash when updating the texture preview icon in the Livery Showroom
Fixed any custom livery for the 2023 Peugeot 9X8 not showing in online car select.
Improved Metallic Flake configuration user interface
Updated car select to display custom liveries before default liveries
Updated the team panel in car select to have the same sizing for default and custom teams
Fixed battery for hypercars being refilled when handing over to a teammate in team based events
Fixed the "Exit Vehicle" button appearing during a driver swap
Added batch files to install and uninstall EAC for support use
Disabled online access if Easy Anti-Cheat is not enabled
Added SharedMemory Header file to support folder for new shared memory implementation
Fixed an issue where some plugins would trigger brake replacement in the Pit Menu on MFD
Added automatic return to menus for inappropriate behaviour post race such as driving the wrong way or not returning to the pits
Added logic to combine Time Penalties in to existing Stop and Go when receiving multiple penalties.
Added new engineer messages at the end of race
Added online driving standards metrics ahead of their use in safety rankings and live stewarding
Added support for Time Penalties which are served during a pit stop or at the end of the race.
Fixed real road grip levels in online events not progressing correctly
Removed automatic end of race allowing drivers to return to the garage of their own accord
Fixed car setup page showing the name of the assigned setup rather than loaded setup after returning to the garage.
Added new Texture Streaming technology to help improve fidelity on lower end systems. Full detail vehicle textures now more commonly available with reduced memory requirements
Improved graphics optimization when cars are retired in race sessions and in the garage.
Increased car dirt build up rates in rain
Increased windscreen cleaning rate at pit stops
Reduced amount of rain by spray from cars ahead and improved drops clearing rates when at speed and when rain is heavy
Reviewed Cloud Material settings
Slightly reduced opacity of spray
Tweaked atmospheric balance when overcast/raining
Updated auto windscreen wipers to enabled when the windscreen wets from spray
Updated damage options on car shaders
Updated sun glare to work more naturally with sun occlusion and dawn/dusk colour changes
Added connected players component for team events
Added telemetry recording icon to HUD in the tachometer
Fixed being unable to reselect Repair All after switching to Do Not Repair or Repair Body.
Fixed options that cannot be changed on Fixed Setup servers being configurable in the Pitstop tab on the MFD
Increased Radar overlap lateral detection by 2m
Fixed race results showing drivers who finished a race on wet tyres showing the user on medium tyres.
Added Japanese localisation
Various minor localisation updates
Fixed being unable to select 2025 Sao Paulo livery in the #31 BMW M4
Fixed player car not loading in at correct detail online
Prevent users from driving before they are synchronized with the server.
Implemented rim thermals
Improved accuracy of initial road temperatures at the start of a session
Improved wet road racing line implementation
Updates to tyre physics correcting rubber temperature not affecting static grip
Added option to create event splits by prioritizing driver badge categories over driver rank.
Added Race Engineer invitations for solo (weekly, special, championship) events
Fixed inappropriate class splits for Endurance Events
Fixed driving before race timer hits 0:00 causing the user to start from pitlane (after already gridding) and then being disqualified
Increased race starts class gap to two rows
Fixed AI tyre selection carrying over from previous race
Placed "Default" session times correctly in the sequence of settings.
Race Weekend - Pitstop Menu - Selecting repair displays Cannot read properties of undefined (reading 'text').
Removed automatic return to screens after completing single player events
Fixed the replay jumping to the beginning when toggling live mode off
Replay - The car damage indicator on the car status does not show any damage to the car.
Replays not uploading at the end of long endurance events
Disabled view next/view previous vehicle keys when driving to prevent user accidentally changing viewed car
Fixed a game crash relating to incorrect video configurations
Fixed a game crash on audio device restart
Fixed ambient sounds not loading (Rain/Screenshot)
Added a scrollbar in Post-Race Team Events driver stats for more than three drivers
Fixed lineups from the same team receiving the same DR+/- despite the qualifying and race finish positions being different.
Added a scrollbar in Post-Race Team Events driver stats for more than three drivers
Added a UI option for texture streaming in the graphics settings
Added navigation to the profile page when clicking on the top bar profile icon
Added setup notes back into setup manager modal
Linked Intro music volume to Sound > Menu Music level
Updated in-game exit button icon
Updated return to menu button in online and single player when the event has finished
Updated Silverstone Background Image
Added Telemetry Recording to DuckDB
Allow binding of Telemetry Recording hotkey
Add option to enable Automatic Telemetry Recording to Gameplay settings
Change Telemetry File Naming Format
Added disqualifications for excessive track limits incidents which earn 15 or more points
Added Time Penalties for Illegal Passes
Improved Track Limits pass monitoring so it more robustly tracks cars around you and only tracks cars that are clearly ahead of you.
Track Updates
Updated all tracks real road profiles
Fixed some minor assets from lodding in noticeably late
Revised apron and runoff road grip levels and bumpiness
Corrected Track Limits at Lesmo Corners
General AI updates. Track limits corrections (prevents possible false positive into Lesmo 1, and down main straight), also more aggressive on some exits. Slightly faster AI path into Variante chicane.
General AI updates. Slightly later braking and higher apex speed into T1. Fix potential cut track issues (false positives, and one errand cut corridor on outside curb). Minor corridor tweaks.
Fixed a single AI car that keeps driving at the end of sessions.
Fixed rain appearing inside the first 3 garages
Reviewed curb camber and added anti cut curb at no name corner
Revised chicane apex 1 curb profile
Car Updates
Adjusted template regions to be easier to use
Updated LMP3 Tyre Sidewall Textures
Fixed brake failures on Mercedes GT3 and Aston Martin Valkyrie Hypercar
Revised rear wing damage thresholds
Corrected button and knob issues on steering wheel
Corrected rev lights not showing correctly, Corrected lift and coast lights showing on both sides
Darker pit lights, Fixed light bar on front being hidden by headlight glass, corrected brake lights
Corrected custom team suit, helmet, gloves and dashboard texture
Corrected headlight issues
Corrected mirrors not looking backwards enough
Fixed MIG button being backwards
Fixed RPM lights and gear number font
Corrected UV issue on main body LODs
Fixed custom teams missing dashboard logo
Added RSL COTA US flag livery
Adjusted tyre temperature backgrounds on HUD
Corrected Evo headlights and brake lights
Corrected headlights and brake lights on non-evo
Corrected RPM lights
Fix a gap on the right side of body
Fixed 2025 teams using wrong dirt texture
Fixed rear internal camera seeing through car
Adjusted brake bias and brake migration hud readouts
Corrected 2024 pre-LM steering wheel issues
Fixed brake and rain lights not showing correct amount of LEDs
Fixed texture issue on marshalling display
Corrected brake and rain lights
Corrected button glows, Added missing labels
Corrected rev range for shift lights, Added red shift lights once you're close to redline
Updated interior windshield banner.
Added white rims to AWA
Corrected RPM lights, Corrected low energy warning, Added pit limiter warning
Improved LODs
Corrected issues with headlights, Made rear running lights brighter
Corrected rpm lights not showing last red light
Corrected vehicle description of GR Racing ELMS
Corrected all 2025 teams having all liveries set as default
Corrected brake lights, Fixed middle headlight on 2024+ versions being offset
Added lit up Mustang detail to Le Mans car
Added red RPM lights to warn you that you are near redline
Revised physics from latest data
Corrected brake and rain lights
Corrected HUD issues
Added pit lights
Corrected brake and rain lights
Fixed steering wheel specular issues
Removed Iron Lynx logo from custom team grill
Corrected issues with the steering wheel textures
Fixed solid colour on windows when dirty
Fixed side "grills" lodding out and leaving a gap in the car shell
Fixed wiper blade disappearing on side screens or if you looked too far left or right
Fixed brake disc glow not showing
Fixed cockpit displays being see through on external cameras
Made windshield wiper a little bigger to improve visibility in the rain
Fixed driver swaps taking 33sec extra in a pit stop compared to a normal refueling pit stop
Tyre physics updates to improve consistency of tyre performance, revised thermals and updated cold tyre behaviour.
Updated default setups for new tyres
Updated TC maps for tyre updates
External sound adjustments to pops and shift sounds as well as fix for glitch in wind sample
Added #17 CLX Portimão Gold livery
Corrected headlight and brake light issues
Updated RPM lights to smooth out distances between them
Corrected brake lights
Corrected issues with numbers on HUD clipping with boxes
Added Iron Lynx #61 and #60 post LM liveries
Corrected wiper blade not conforming to windshield
Revised diffuser strakes upgrade for new tyres
Updated default setups for new tyres
Updated tyre physics to latest specifications
Added IDEC #28 Portimão Special Livery (ELMS)
Corrected headlight issues
Corrected RPM lights, Added flashing lights for shift point, Added extra pit speed lights
Fixed missing windshield banners on the inside
Added flashing rpm lights at shift point
Added flashing rpm lights at shift point
Added missing light bar to headlights, corrected headlights and pit light
Adjusted dashboard material to not be black at night
Corrected livery materials to be shinier
Corrected steering wheel button glows, Added missing labels to steering wheel
Fixed gaps on rear body work
Corrected brake light issues
Corrected RPM light position
Fixed dynamic wear not being applied to interior windows
Added missing piece to brake lights, corrected the brake lights, added missing LED strip to headlights
Adjusted per-track aero packages for Spa, Fuji, Bahrain (now all high downforce) & Monza (now medium downforce)
Revised aerodynamics
Updated default setups for new tyres
· LewiEdmo · Source: Steam ↗
Balance of Performance changes
Circuit de la Sarthe (Le Mans)
Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)
Custom Liveries
Fixed custom livery cars that join after player displaying as black liveries
Driver Swaps
Applied a potential fix and added extra logging for those experiencing the rare issue of being unable to drive after a driver swap.
Graphics
Added broadcast visible vehicles setting to graphics options to allow for easier control over performance in replays or on the race monitor page. Note you may wish to increase this value.
RaceControl
Added extra logging to help diagnose weekly event issues
Virtual Reality
Increased exposure levels on driving cameras in VR at night
Updated Le Mans BOP for Aston Martin Valkyrie, BMW M Hybrid V8, Mercedes AMG LMGT3
· LewiEdmo · Source: Steam ↗
BuildID: 20461908
Fixed timing being inconsistent when joining a team event when someone is already driving your car
Further fixes for jumps in lighting during overcast weather conditions
Added further logging in relation to an issue some users are experiencing where they are unable to drive after a driver swap.
· LewiEdmo · Source: Steam ↗
BuildID: 20324942
Input
Fixed a crash relating to assigning key inputs
Fixed removing key bindings causing input to stop working
Online
Fixed a crash when joining servers
Fixed a server crash when loading team data
Replay
Fixed a crash when loading replays
· LewiEdmo · Source: Steam ↗
BuildID: 20291544
Added extra logging when people are unable to drive after a driver swap. If you are unable to drive after a driver swap please wait at least 60 seconds and send us your trace log.
Adjusted team split algorithm
· LewiEdmo · Source: Steam ↗
BuildID: 20274102
Broadcast
Fixed no drivers being displayed with ELMS classes
Custom Liveries
Added buttons to change preset camera views.
Fixed 2024 and 2023 custom liveries not appearing in online event car selection
Fixed a crash due to handling of custom liveries
Fixed materials settings not carrying over on auto-reload
Fixed no car being displayed on the Race history, Rank breakdown and Race results when using a custom livery in online races
DLC Support
Fixed Multiple DLC cars have a coming soon banner that should be available
Driver Swaps
Prevented users from seeing pit stop requests of other cars
Graphics
Fixed jumps in lighting during overcast weather conditions
Fixed pit lights being rendered when looking backwards
Hosted Servers
Added information to Hosted Server pages regarding lack of protests on Hosted Servers
Fixed an error when trying to join a non-public server through a lobby code.
Fixed Silverstone circuit name not being shown when viewing hosted servers
HUD
Fixed MFD pit menu lap estimate inaccuracies for Non-VE cars
Input
Fixed input calibration screen sometimes showing incorrect data
Fixed pedal input causing buttons to be repeated when binding inputs when using pedals attached to wheel
Localisation
Minor updates to Italian and Chinese translations
Online
Fixed online client crash in spectator mode
Fixed server crash in debris removal
Fixed SR progress bar formatting issues
Race Watch Screen
Fixed displaying of pit stops in the watch screen standings panel
Fixed replay mode standings being incorrect
Fixed timings panel and driver label displaying the user in the wrong position.
Replay
Fixed timings panel and driver label displaying the user in the wrong position.
Corrected lap back button behaviour when pressed from live
Fixed an occasional crash when watching replay at the end of the race
Fixed replay of a driver swap event displays the wrong driver and team name.
Fixed replaying standings showing incorrect statuses
Race Weekend
Fixed custom WEC Liveries being available in ELMS Race Weekend
Settings & Profiles
Fixed setups class filters issues which would mean setups would not show up for the same car available in different championships
Sound
Fixed a rare issue that caused ingame sound to be missing
TrackIR
Ensured TrackIR is fully disabled when it's disabled from options
Fixed TrackIR roll axis inversion
User Interface
Added 'Guide' option to the dropdown menu
Added Mercedes-AMG LMGT3 & Aston Martin Valkyrie AMR-LMH Menu Background Images
Corrected class badges on daily race cards sizing
Fixed a minor formatting issue around new track content highlighting
Fixed being unable to change nationality when a driver name contains numbers
Fixed the last LMP2 car in the list being selected when entering car select for the ELMS Championship
Removed brackets from Car Class selector in RaceWeekend and Co-Op to improve spacing
Virtual Reality
Fixed replay UI duplicated & grey filter in replay mode
Fixed RESET VIEW button in graphics settings not functioning
Silverstone
Added and use garages under Race Control building
Correct spelling of 'Cofee' to 'Coffee' on coffee box
Corrected cut track concrete barriers and fences around National/International layout cut throughs
Fixed a collision issue on a concrete wall on Hanger straight
Fixed a floating fence inside the pit lane exit
Fixed terrain fall through in pit lane
Increased curb grip and reduced wear on grass and gravel
Investigate and address barrier waviness reports
Updated pit box placement to new on track visuals
Various car livery UI images updated
Oreca 07
Corrected custom team number plate position
Raised collision mesh to help stop damage from curbs
Oreca 07 LMP2 (ELMS Spec)
Added updated Duqueine livery
Reviewed tyre performance in wet conditions
Ferrari 296 LMGT3
Corrected 86 ELMS livery to have black wheel rims
BMW M Hybrid V8 LMDh
Corrected errors on the body and template around the front wheel vents
Porsche 963 LMDh
Fixed headrest texture issue
Fixed wrong default & CDA setup loading for Silverstone
Ligier JS P325 LMP3
Fixed issue where flashing RPM lights appeared too early
Corrected overly fast refuelling rate
Reviewed LMP3 Damage Settings
Slightly faster player tyre warm-up
Slower AI tyre warm-up
Alpine A424 LMDh
Fixed wrong default & CDA setup loading for Silverstone
· LewiEdmo · Source: Steam ↗
Build ID: 20127164
Fix for TrackIR software return to functionality following hotfix 1