· LewiEdmo · Source: Steam ↗
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Build ID: 24460233
Increased networking thread count to improve online stability
Optimisation to RUDP to improve online stability
Game Updates
Full Le Mans Ultimate patch notes sourced from Steam, with every balance change parsed into per-car, per-track BoP adjustments - weight, power, energy and aero deltas for each patch, grouped by track. BoP-tagged patches may affect lap time validity. See current BoP tables or view BoP history.
Last updated · 38 patches tracked
· LewiEdmo · Source: Steam ↗
Build ID: 24460233
Increased networking thread count to improve online stability
Optimisation to RUDP to improve online stability
· LewiEdmo · Source: Steam ↗
Driver Swaps - Online
Fixed exiting vehicle and taking control before formation start placing you in the pit lane rather than on track for the race start
Gameplay
Fixed an issue where changing setup would sometimes not apply when pressing start driving
Fixed not being able to modify car setup changes in a race session that were made in qualifying
Fixed occasional occurrence of never being able to start driving after a session change
Hosted Servers
Fixed hosted server screen not showing the cars people have selected.
Netcode
Fixed clients not being disconnected when a server closes
Physics
Fixed physics inconsistencies from parsing error
Race Watch Screen
Fixed clicking an incident not switching to the correct car
Race Weekend
Update 2026 WEC Calendar for Barcelona and Monza
Track Limits
Revised time ratio contributions to track limits to reduce the chance of very high points for extremely short cuts.
Virtual Reality
Updated VR to be OpenXR 1.0 compatible (it was previously only 1.1 compatible causing issues using +XR on various headsets)
Team Events
If you rejoin a server during a team event, on the watch screen, fair share, stint and lap data shown on the replay bar are all shown inaccurately.
Virtual Reality
When running OpenXR and cropping the FOV, you may run into issues with the hidden area mask. For now you can disable it manually in the settings.json "VR Enable Hidden Area Mask": false
· LewiEdmo · Source: Steam ↗
Build ID: 24417382
AI
Fixed AI not refuelling after returning to garage in P/Q Sessions
Hosted Servers
Fixed missing information on Daytona events on the hosted server screens.
RaceControl
Allowed jokers for non subscriber RaceControl accounts
Disallowed joker application for events before 10am 28th July 2026
Race Weekend
Fixed Daytona track name clipping in various race weekend menus
Settings & Profiles
Fixed FSR settings not applying correctly when enabling or disabling the feature
Virtual Reality
Fixed head movement issues in OpenXR
· LewiEdmo · Source: Steam ↗
Balance of Performance changes
Bahrain International Circuit
Bahrain International Circuit Endurance
Bahrain International Circuit Outer
Bahrain International Circuit Paddock
Circuit de Barcelona
Circuit de la Sarthe (Le Mans)
Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)
Circuit de Spa-Francorchamps
Circuit Paul Ricard
Circuit Paul Ricard 1A
Circuit Paul Ricard 1A-V2
Circuit Paul Ricard 1A-V2-Short
Circuit Paul Ricard 3A
COTA
COTA National
Fuji Speedway
Fuji Speedway Classic
Imola
Interlagos
Monza
Monza Curva Grande
Portimão
Qatar
Qatar Short
Sebring International Raceway
Sebring School
Silverstone
Silverstone International
Silverstone National
All tracks
Headlines - Game
Improved protest system, with reports to come directly from event replays.
Each player has 3 protests per month, with protest credits returned on a successful protest
Protest cooldown removed
Replaced TCP game connections with Reliable UDP for more reliable network connectivity
Added new start driving in the pit lane feature when leaving garages and implemented fast lane logic
Added VR FOV resolution scaling via OpenXR
Overhauled brake system with more accurate brake thermals and brake pad performance curves
Added minimum drive time requirements for team events. If lineups do not meet this they will not gain DR/Champ Points but they can still lose DR.
Previous use of this exploit by players will see their DR amended
Headlines - Content
Added Cadillac V-Series.R Evo
Added Alpine A424 joker updates
Added Daytona as part of US Track Pack 1 DLC
Added Laguna Seca as part of US Track Pack 1 DLC
Significant update to Le Mans to match 2026 event
Game Updates
Championships - OnlineFixed online championship rank breakdown points update clipping
Fixed car icons appearing stretched in menus
Fixed an occasional crash downloading custom liveries
Fixed back button is visible after hiding the UI in Showroom
Fixed custom liveries appear as carbon fibre and "custom Team" on online leaderboards
Updated region map conversion format to reduce artifacting
Custom badges are now only allowed for trusted drivers
Fixed damage not appearing on engineer menu until the driver changes an option on the MFD
Added HUD notification of incoming penalisation for being stopped on track
Added server penalisation for cars stationary on the racing line
Fixed a rare crash on startup when enumerating audio devices
Fixes to resolve various in gameplay stalls
Added logic for the game to hold the player in the garage if their pit box is blocked
Added penalties and warnings for driving in other team's pit areas of the pitlane
Disabled collisions when a car is spawned in the pit lane during the take control phase
Implemented safe to exit garage checks before placing a driver in the pit lane
When leaving pit boxes, cars are now always angled to avoid cars driving over other peoples pit boxes
Added AMD FSR 1.0 Support
Minor optimisation to occlusion culling
Various minor PostFX adjustments around exposure and warmth of image
Fixed some cars receiving a disqualification after having a time penalty applied on hosted servers
Fixed numerous issues with controller steering rates
Fixed some devices not working when DirectInput Fallback is left at it's default setting of false.
Improvements to gamepad rumble
Fixed damaged tyres showing as available after returning to garage in non race sessions.
Fixed clients who can not see other cars due to latency or similar issues causing collisions for other people
Improved netcode robustness by allowing the use of a flexible port range
Updates to ensure car damaged state is correctly restored when rejoining a race after a disconnection
Added Event Jokers for all players - removing DR / SR impact from single driver events. It will take 10 races to earn your first, 20 for your second and 30 for your third
Added look up tables for brake pad friction vs temperature curves
Added physically modelled punctures
Brake disc thermal physics simulation overhaul focusing on core temperatures and emissivity
Improvements to brake rim heat calculation when wet
Improvements to tyre damping to increase rolling resistance at low load and decrease rolling resistance at high load
Change protest toast to notification toast
Added Pro Subscription only Practice Servers
Redesigned stint page on watch screen
Fixed event time displaying as NaN Mins if no sessions are selected
Fixed not all damage displaying in replays
Fixed throttle and brake spam when the game is running at a low tick rate
Fixed an extremely long error message when registering a line up where drivers have a Bronze 0 SR.
Fixed number selection not working at team event registration
Added a calculation to reduce points lost when driving off track but "on the limit"
Fixed an issue where time ratio points are incorrectly recalculated after rejoining the track
Fixed driver images not showing when their names use special characters
Fixed event history page number not being highlighted fully
Fixed incorrect font for your team name in the standings screen
Fixed missing nationalities on car selection menu for 2026
Fixed the rare situation that certain users have extremely poor UI performance
Updated Le Mans loading screen image
Added VR support to FSR
Added native OpenXR support
Added VR FOV resolution scaling via OpenXR
Track Updates
Le Mans 2026 Season UpdateAdd more Helicopters
Add new tyre barriers near Maison Blanche
Added 24h fan zone balloon
Added armco Adecco advert at Tetre Rouge
Added Bosch branding to tyre barrier at Mulsanne Chicane
Added car manufacturer flags to fan areas
Added crane at Corvette curves
Added drones
Added emergency helicopters
Added extra ambulances
Added extra assets to the Maison Blanche car park
Added extra Goodyear on track sign at Arnage
Added extra Michelin sign at Mulsanne chicane
Added extra Michelin sign at Porsche curves
Added Fan zone flags at Maison Blanche
Added flags to the podium
Added floodlights to Porsche curves
Added garage number signs to pit lane garage lighting gantries
Added karting branding to Maison Blanche pit building
Added Le Mans Spirit Club building
Added missing lighting on Ford Chicane
Added missing radio tower by Ford chicane
Added new crowd fencing at Mulsanne corner
Added new grandstands after Goodyear bridge
Added new grandstands and spectators at Corvette curves
Added new Rolex TV podium
Added new spectator area mound inside Karting corner
Added new TV screen at Le Mans bridge
Added new under construction building at Forest esses
Added nightlighting at Corvette Curve and Maison Blanche fan zones
Added Of Course branding to the pit lane and start finish straight
Added Porsche advert shipping container at Porsche curves
Added Porsche Raceborn branding at start finish
Added Raceborn branding at Porsche curves
Added radio tower at Porsche curves
Added red and blue fencing adverts
Added second ferris wheel at Corvette curves
Added spectator fencing on Corvette curves spectator mound
Added spectators at Mulsanne corner
Added Spectators to MMA building at Pit Entry
Added TV Screen Truck at Arnage
Added TV screens at Corvette curves
Added TV screens near Endurance Club
Added various assets at Corvette curves fan zone
Added various TSOs on hill at Porsche curves
Adjusted gravel edge on the exit of Mulsanne
Advertisement updates on the start finish before Podium
Arnage apex curb: Corrected curb profile
Arnage exit curb: Corrected curb profile
Corrected astro turf material before entry to Indianpolis
Corrected Crowd Strike branding colour
Corrected goodyear ad size between Indianapolis and Arnage
Corrected sizing of MMA advert boards on the start finish
Corvette Curves apex curbs, significantly reducing their height
Extended curb with painted asphalt after Dunlop chicane
Extended tyre barrier at Arnage exit
Fix Sizing of MMA Advert Boards at Start Finish
Ford Chicane entry curb: Reviewed profile, reduced height of road behind curb
Indianapolis apex curbs: Reviewed camber and type, opening up the entry into the corner.
Indianapolis entry curb: Reviewed profile, reduced height of road behind curb
Minor barrier and fence updates at Corvette curves
Mulsanne Corner apex curb: Updated curb profile
Mulsanne Corner Building Update
Mulsanne Corner exit curb: Corrected curb typee
Mulsanne Corner Inner Curb Update
New Glass Shader on Main Buildings
Porsche curves apex curb: Increased height of curbs
Raccordament apex curb: Updated textures
Raccordament exit curb: Corrected curb type
Recoloured Peugeot building
Remove white markers from track
Removed building outside Mulsanne corner that doesn't exist anymore
Removed traffic sign at Porsche curves
Reviewed Armco material brightness
Reviewed density of foliage in dense woodland areas
Reviewed foliage material colour balance
Revised emissive lighting on Pit BUilding
Revised nightlighting colour temperature and brightness
Revised nightlighting on Michelin grandstand
Tweaked settings for advertisement materials
Updated advertising on buildings at Indianapolis corner
Updated barriers at rejoin from Bugatti circuit
Updated BMW clubhouse at Ford chicane
Updated buildings inside Arnage corner
Updated Cadillac branding at Corvette curves
Updated crane position at Ford chicane
Updated Crowdstrike ads at Arnage
Updated curb paint pattern frequencies
Updated DHL branding at Mulsanne
Updated emissive lighting on Rolex assets in pit lane
Updated Goodyear branding colour balance
Updated house colours outside Arnage
Updated Le Mans bridge advertising to match real life
Updated marshall positioning at Ford chicane
Updated marshalls at Corvette curves
Updated material of safer barrier at Porsche curves
Updated Michelin branding colours
Updated MMA sign positions near Maison Blanche
Updated Motul on track advert positioning at Ford chicane
Updated nightlighting on Endurance club
Updated nightlighting on Goodyear grandstand
Updated nightlighting on pit lane rolex gantries
Updated nightlighting on start finish gantry
Updated nightlighting on village assets
Updated Of Course advertising on Pit Building
Updated on track Cadillac signs at Corvette curve
Updated pit in and pit out Rolex gantries
Updated Pit Wall Glass Materials
Updated road lines at Mulsanne chicanes
Updated rooftop tent at Maison Blanche
Updated secondary TSOs outside Raccordement
Updated spectators at Ford chicane
Updated spectators at Indianapolis
Updated spectators at Maison Blanche
Updated start finish tower emissive
Updated Toyota Building at Ford Chicane
Updated track surface materials where road has been resurfaced
Updated truck and tent assets on Porsche circuit
Updated tyre barrier colours at Ford chicane
Updated wall and branding at Mulsanne corner
Various branding updates to the pit wall
Various updates to buildings at Ford chicane
Various updates to buildings at Maison Blanche
Virage du pont exit curbs: Reviewed profile flattening end curbs
Fixed occasional occurrence of track limits not applying at T1
Fixed some minor issues with track limits corridors at Portimao
Added ear of corn to Silverstone WEC full rolling start
Reviewed multiclass behaviour into Copse corner
Add Le Mans livery hypercars to 2026 season opponent options
Adjusted Hypercar cold tyre grip to better match 2026 real-life compounds
BOP: Weight reduction to GT3s at Le Mans, improved LMH vs. LMDh acceleration balance, re-balanced Ford GT3 acceleration on some tracks. Full changelog on guide.lemansultimate.com
Improved accuracy of which undertray points can produce sparks
Improvements to dynamic diameter of Hypercar tyres for more accurate engine RPM at car speed
Reduced rear tyre wear on Hypercars
Updated CDA setups
Updated Le Mans atmosphere conditions to match 2026 real-life event
Updated Le Mans default setup of all Hypercars
Updates to damage on all cars, removing randomness and making damage more predictable
Fixed "Lap" text on display
Fixed missing normal map on roll cage welds
Added numbers to inside of rear wing
Added track map to cockpit
Updated Le Mans gear ratios
Fixed issues on pre-Le Mans 2024 HUD
Fixed various issues with HUD
Added missing rear latch
Updated differential to newer spec and opened preload adjustability
Added track map and additional sticker to cockpit
New wear, rain, and damage for EVO
Updated Custom Livery 2026 team to use EVO. All existing 2026 Cadillac Custom Liveries will be removed.
Added pit lights
Corrected Vista AF Corse team names
Fixed outside window wiper streaks not matching the actual wiper
Updated gear ratios to 2026 spec
Added more decals to cockpit
Corrected headlights and pit lights
Fixed 2024 mirrors showing on the 2026 EVO at Le Mans
Fixed squished numbers on 2026 teams
Added missing pit lights
Various model updates to latest spec of the car
Corrected issues with headlights and brake lights
Added dashboard logo to 2026 teams
Added pit lights
Updated gear ratios
Adjustments to tyre heating to stop tyre pressures endlessly increasing after some lock-ups
Increased car weight (+7kg) to match latest minimum driver weight requirements
Limited gear ratio set to "Le Mans" only at Le Mans as per latest technical regulations
Adjustments to tyre heating to stop tyre pressures endlessly increasing after some lock-ups
HUD updates
Adjusted seat movement limits to fix clipping when using a high fov
Fixed issue with chassis LOD
· LewiEdmo · Source: Steam ↗
Build ID 23771736
Fixed engineer mode changes swapping back to the values set before the pitstop, after driver swapping to a teammate
· LewiEdmo · Source: Steam ↗
Build ID 23631476
Fixed on occasion the game becoming locked in a dead state when a practice server closes.
· LewiEdmo · Source: Steam ↗
Balance of Performance changes
Circuit de la Sarthe (Le Mans)
Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)
Circuit de Spa-Francorchamps
Fuji Speedway
Fuji Speedway Classic
Imola
Interlagos
Monza
Monza Curva Grande
Portimão
Sebring International Raceway
Sebring School
Power position adjusts the base power curve (P0 = full power); each step down reduces power by 1%, so a lower number means more power — e.g. P7 → P6 is a +1% power increase.
DLC Support
Fixed 2026 GT3 Aston Martin Vantage being unlocked by the wrong DLC pack
Gameplay
Fixed never being released from brake duct change only pit stops
Circuit de la Sarthe
Fixed Goodyear branding at Indianapolis corner clipping into the ground
Fixed tyre canvas mesh errors after Corvette Curves
Reverted last turn anti cut curb to red paint
Small BOP adjustment, further utilising 2-stage power BOP system to better align some car's straight line performance (BMW HY, Genesis HY, Porsche GT3, Aston GT3, Lexus GT3)
BMW M4 LMGT3
Fixed rotation on WRT 2026 livery number plates
Ford Mustang LMGT3
Fixed front ride height being calculated inaccurately
· LewiEdmo · Source: Steam ↗
BuildID: 23564017
· LewiEdmo · Source: Steam ↗
Balance of Performance changes
Bahrain International Circuit
Bahrain International Circuit Endurance
Bahrain International Circuit Outer
Bahrain International Circuit Paddock
Circuit de Barcelona
Circuit de la Sarthe (Le Mans)
Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)
Circuit de Spa-Francorchamps
Circuit Paul Ricard
Circuit Paul Ricard 1A
Circuit Paul Ricard 1A-V2
Circuit Paul Ricard 1A-V2-Short
Circuit Paul Ricard 3A
COTA
COTA National
Fuji Speedway
Fuji Speedway Classic
Imola
Interlagos
Monza
Monza Curva Grande
Portimão
Qatar
Qatar Short
Sebring International Raceway
Sebring School
Silverstone
Silverstone International
Silverstone National
Power position adjusts the base power curve (P0 = full power); each step down reduces power by 1%, so a lower number means more power — e.g. P7 → P6 is a +1% power increase.
Added 2026 WEC Season
Added Polish Localisation
Various UI Fixes
Added Adess AD25 LMP3
Added BMW M Hybrid joker, Toyota TR010, Porsche GT3 Evo, Ford Mustang GT3 Evo, Ferrari GT3 Evo
Updated Le Mans to 2026 Advertising
Championships - Online
Fixed long event names causing mutliple clipping issues on team events
Fixed worst result icon misalignment
Custom Liveries
Fixed a rare game crashes downloading a custom livery
Driver Swaps - Online
Fixed a crash in teams events when clicking pitstop
Engine & Tech
Added an optional key bind to elevate Logging Mode
Fixed a crash when initialising practice strategy
Fixed a game crash when exiting game via menu
Minor memory optimisation in relation to car rain textures
Reviewed and addressed excessive logging
Gameplay
Added BOP logging with logextra for the bop applied to the players car
Fixed an occasional crash relating to car position on track
Removed a delay to pit stop starting when changing pit stop settings just before entering the pit box
Reviewed suspension damage HUD thresholds and auto repair options
Graphics
Add excessive OcclusionSystem QueryPool size logging
Removed some aspect ratio resolutions which are not supported
Hosted Servers
Fixed Elms layouts not displaying the track image on hosted server event cards
Input
Added Engine Effects to Haptics page
Fixed a game crash relating to Logitech steering wheel intergration
Improved Input filtering to reduce FFB vibrations
Updated triple screen config keybind - please note this will reset any existing binds to game default
Limited Tyre Rules
Fixed a game crash when retrieving tyres from server on session end
Online
Fixed a game crash when exiting server
Fixed live steward stop go penalty message missing time to be served
Fixes to prevent users being dropped during connection to server due to send queue full
Physics
Added brake cooling tape/duct blanking to Pitstop options
Capped tyre surface thermal temperatures to help prevent excessive heating of tyres after a spin
RaceControl
Fixed default server config to not share opponent fuel information with other clients
Race Watch Screen
Fixed the amount of fuel used in each stint being displayed wrong in the watch screen.
Fixed time line bar shifted to right on ultra wide screen resolutions
Race Weekend
Fixed event length sliders not moving all the way to the left
Replay
Fixed "+-" symbols visible under timing on other drivers when watching replay from pause menu
Prevented time differences being shown before the race starts in replays
Save & Load
Fixed a sceneDesc error popup when loading a save
Settings & Profiles
Fixed missing message to users when trying to change their name again within 3 month timeout period
Fixed vibrotactile feedback setting changes to the sim wheel manufacturer name with no tooltip when a wheel is connected.
Sound
Fixed an issue where occasionally sound effects would stop playing
Fixed audio static or clipping over kerbs and in high rev ranges
User Interface
Fixed DR/SR Progress Bar styling
Fixed driver performance screen misalignement when viewing in an ultrawide resolution
Fixed errant 0 when race timer is set to 5 minutes
Fixed misaligned maintenance mode screen
Fixed misaligned sizing/positioning of the bottom settings bar on various screens
Fixed missing animation when a driver swap is about to happen and when an online event is about to start
Fixed Nakama endpoints being triggered whilst driving after viewing race results screen from previous race
Fixed pixelated avatar borders
Fixed race weekend event settings page misalignment on ultrawide resolutions
Fixed saving setup failing silently when naming it with characters that are not supported by the operating system
Fixed toast notification missing animation
Le Mans 2026 Season Update
Fixed an ambient occlusion error on vehicle props
Fixed overly high ambient occlusion term on hedges
Minor foliage material updates
Minor terrain material updates
Rebranded bridge after T3 to Goodyear
Reviewed gravel materials which were lacking depth in overcast conditions
Updated advertising for 2026 24h of Le Mans
Updated branding on bridge before Ford chicane
Updated grandstand on start finish straight to Goodyear branding
Updated road lines and track limits at last and first corner
Spa-Francorchamps
Fixed false collision causing damage when leaving pit garage 21 on ELMS layout
Fixed missing collision in the pit lane on Endurance layout
Fixed pit exit line floating slightly above terrain
Hypercar & GT3 BOP: Changes to all tracks with focus on better alignment of Lambo GT3, Peugeot Evo Hypercar & Genesis Hypercar performance as well as integration of 2-stage power BOP to better control acceleration vs Vmax on, for example, Corvette GT3
Revised fuel consumption of GT3 cars
Updated CDA setups
WEC 2026 Car Evo / Joker Updates
Added BMW M Hybrid V8 LMDh Evo
Added Ferrari 296 GT3 Evo
Added Ford Mustang GT3 Evo
Added Porsche 911 GT3 R Evo
Added Toyota TR010
Chevrolet Corvette Z06 LMGT3.R
Adjusted brake pads to be more consistent to other cars in GT3 class
Small adjustment to weight distribution
Updated default setups
Ferrari 499P LMH
Fixed glowing cockpit objects at night
Ford Mustang LMGT3
Fixed AI bouncing after finishing a pitstop
Fixed CDA setups not loading correctly
Revised fuel map
Genesis GMR-001 LMDh
Updated Genesis HUD
Oreca 07 LMP2
Improved LMP2 tyre temps post spin
Reduced rear tyre wear
Slightly quicker tyre warm-up based on real-life driver feedback
Peugeot 9X8 LMH (w/Wing)
Added T-Cam to roof of 2026 car
Updated canards on 2026 car
· LewiEdmo · Source: Steam ↗
Build ID: 23095874
Co-op
Fixed a game freeze when restarting a stint
Hosted Servers
Fixed hosted server error pop-up (id of undefined)
User Interface
Fixed a game freeze when clicking drop down menu for nationality for brand new accounts
Fixed a game freeze when clicking on daily races which have a high number of registrations
Fixed a game freeze when opening race results from large team events