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Game Updates

LMU Patch Notes

Full Le Mans Ultimate patch notes sourced from Steam, with every balance change parsed into per-car, per-track BoP adjustments - weight, power, energy and aero deltas for each patch, grouped by track. BoP-tagged patches may affect lap time validity. See current BoP tables or view BoP history.

Last updated · 44 patches tracked

· LewiEdmo · Source: Steam ↗

Read full patch notes

Game Updates

Netcode

  • Fixed false collisions present since v1.4 update

  • Added an option to select which version of netcode is run on a server

  • Added optional extended network logging for inspecting online issues for both client and server.

  • Fixed some connection issues under new netcode

Race Watch Screen

  • Fixed the Helmet button not filtering down to team mates in a team based event

RaceControl

  • Fixed in-game leaderboard incorrectly updating best laptimes

Easy Anti-Cheat

  • Updated to latest module

· LewiEdmo · Source: Steam ↗

Read full patch notes

Build ID: 25081074

 

Gameplay

  • Fixed a game crash after being assigned a Time Penalty

Input

  • Fixed Fanatec Podium Pedals Formula inputs not being detected

Physics

  • Fixed brake duct cooling rates changing overly excessively due to humidity changes.

RaceControl

  • Fixed global notifications not showing in game

  • Fixed jokers being awarded incorrectly and reverted DR & SR where applicable

  • Fixed hosted server results not always processing

User Interface

  • Fixed minified react error pop-up on the hosted server screen

· LewiEdmo · Source: Steam ↗

Read full patch notes

Game Updates

Driver Swaps - Engineer

  • Fixed toast notifications for engineer invites still remaining after the event has finished.

Netcode

  • Fixed an issue which would cause servers to stall.

  • Temporarily rolled back various changes from 1.4

Physics

  • Added logging to help diagnose brake duct settings not applying correctly.

· LewiEdmo · Source: Steam ↗

Read full patch notes

Championships - Online

  • Fixed users that match or are above the requirement for the 2.4H team champ event being unable to register for it.

Hosted Servers

  • Fixed no vehicle when joining an Entrylist server when having previously used a different account

Protests

  • Fixed reporting system failing to report correct timestamp for longer races when a player leaves and rejoins the server

RaceControl

  • Fixed Le Mans Virtual appearing in the online menu

  • Fixed the wrong name being used in-game when swapping steam account

  • Fixed users being unable to access online with incorrect Terms of Service version number

Sound

  • Fixed tyre sounds occasionally failing to play

User Interface

  • Fixed a DQ UI message sometimes incorrectly popping up if player stops on track

  • Fixed occasional occurrence of users being returned to the main menus when escaping to garage but would still being present "in game"

Virtual Reality

  • Fixed hidden area mask not working correctly in OpenXR

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

Circuit de la Sarthe (Le Mans)

Aston Martin Vantage GT3 Evo GT3 Minimum weight: -5 kg
Corvette Z06 GT3.R GT3 Minimum rearwing angle: -0.7 deg wing Maximum power stage 1: -1 % Maximum power stage 2: +1 %
Ford Mustang GT3 GT3 Minimum weight: -5 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +5 kg Minimum ride height: +2 mm
Lexus RCF GT3 GT3 Minimum weight: -2 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: -4 kg
Cadillac V-Series.R Hypercar Minimum weight: -4 kg
Ferrari 499P Hypercar Minimum weight: -4 kg
Genesis GMR-001 Hypercar Minimum weight: +5 kg Maximum power stage 1: -2 kW Maximum power stage 2: -2 kW

Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)

Aston Martin Vantage GT3 Evo GT3 Minimum weight: -5 kg
Corvette Z06 GT3.R GT3 Minimum rearwing angle: -0.7 deg wing Maximum power stage 1: -1 % Maximum power stage 2: +1 %
Ford Mustang GT3 GT3 Minimum weight: -5 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +5 kg Minimum ride height: +2 mm
Lexus RCF GT3 GT3 Minimum weight: -2 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: -4 kg
Cadillac V-Series.R Hypercar Minimum weight: -4 kg
Ferrari 499P Hypercar Minimum weight: -4 kg
Genesis GMR-001 Hypercar Minimum weight: +5 kg Maximum power stage 1: -2 kW Maximum power stage 2: -2 kW

Circuit de Spa-Francorchamps

Ferrari 499P Hypercar Minimum weight: +5 kg

COTA

BMW M4 GT3 GT3 Minimum weight: +3 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +18 kg

COTA National

BMW M4 GT3 GT3 Minimum weight: +3 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +18 kg

Daytona International Speedway

Aston Martin Vantage GT3 Evo GT3 Minimum weight: +10 kg
BMW M4 GT3 GT3 Maximum stint energy: -1 MJ
Corvette Z06 GT3.R GT3 Maximum stint energy: +5 MJ
Ferrari 296 GT3 GT3 Maximum stint energy: -5 MJ Maximum power stage 2: +0.5 %
Ford Mustang GT3 GT3 Maximum power stage 1: -1 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg Minimum ride height: +2 mm Maximum stint energy: -4 MJ Maximum power stage 2: -0.5 %
McLaren 720S GT3 Evo GT3 Minimum weight: -6 kg Maximum stint energy: +3 MJ
Mercedes-AMG GT3 GT3 Maximum stint energy: -3 MJ
Porsche 911 GT3 R (992) GT3 Maximum stint energy: +5 MJ
Aston Martin Valkyrie AMR-LMH Hypercar Minimum weight: -10 kg
BMW M Hybrid V8 Hypercar Maximum stint energy: +5 MJ
Cadillac V-Series.R Hypercar Minimum weight: +10 kg
Genesis GMR-001 Hypercar Minimum weight: -1 kg
Isotta Fraschini Tipo 6 LMH-C Hypercar Minimum weight: -8 kg
Lamborghini SC63 Hypercar Minimum weight: +3 kg Maximum power stage 1: -2 kW Maximum power stage 2: -2 kW
Peugeot 9X8 Hypercar Minimum weight: -1 kg Maximum stint energy: -5 MJ
Peugeot 9X8 EVO Hypercar Minimum weight: +1 kg
Porsche 963 Hypercar Minimum weight: +10 kg Maximum power stage 1: -2 kW Maximum power stage 2: -2 kW
Toyota GR010 Hybrid Hypercar Minimum weight: +10 kg

Imola

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 499P Hypercar Minimum weight: +3 kg

Laguna Seca

Aston Martin Vantage GT3 Evo GT3 Maximum stint energy: +17 MJ
BMW M4 GT3 GT3 Minimum weight: +15 kg Maximum stint energy: -11 MJ
Ferrari 296 GT3 GT3 Minimum weight: +10 kg Maximum stint energy: -11 MJ
Ford Mustang GT3 GT3 Maximum stint energy: +12 MJ
Lamborghini Huracán GT3 EVO2 GT3 Maximum stint energy: -5 MJ
McLaren 720S GT3 Evo GT3 Minimum weight: -12 kg Maximum stint energy: +8 MJ
Mercedes-AMG GT3 GT3 Maximum stint energy: -10 MJ
Porsche 911 GT3 R (992) GT3 Minimum weight: +9 kg Maximum stint energy: -9 MJ
Alpine A424 Hypercar Minimum weight: +7 kg
Aston Martin Valkyrie AMR-LMH Hypercar Minimum weight: -2 kg
Cadillac V-Series.R Hypercar Minimum weight: +15 kg
Ferrari 499P Hypercar Minimum weight: -3 kg
Genesis GMR-001 Hypercar Minimum weight: -2 kg Maximum stint energy: +13 MJ
Isotta Fraschini Tipo 6 LMH-C Hypercar Minimum weight: +7 kg
Lamborghini SC63 Hypercar Minimum weight: +12 kg Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW Maximum stint energy: -9 MJ
Peugeot 9X8 Hypercar Minimum weight: -12 kg
Porsche 963 Hypercar Minimum weight: +1 kg

Monza Curva Grande

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Read full patch notes

Game Updates

AI

  • Fixed AI reversing and crashing after serving pit stops

  • Fixed issues with AI struggling to leave their pit boxes when in close proximity to other cars

Championships - Online

  • Fixed intent wreck protests not being unlimited for online championships.

Custom Liveries

  • Fixed team livery parsing error popping up intermittently

Driver Swaps - Engineer

  • Fixed engineer settings changes reverting back to default after 5 seconds.

Driver Swaps - Online

  • Fixed cars going briefly invisible when entering the watch screen in a team based event

Engine & Tech

  • Fixed a server crash causing issues with server stability

Gameplay

  • Fixed cars not being rotated in their pitbox enough at tight pitlanes such as Daytona

Graphics

  • Fixed occasional visual offset with front and rear wheels when viewing AI cars compared to player car

  • Fixed vehicle occlusion system leaking queries after a car leaves a server in a non team event.

Hosted Servers

  • Fixed password still being required after using a lobby code

Input

  • Reverted gamepad steering sensitivity to be in the range of v1.3

  • Tweaked gamepad FFB to give feedback slightly earlier

Limited Tyre Rules

  • Fixed invalid tyre being displayed on MFD after getting a puncture

  • Fixed wet tyres showing in the standings at end of qualifying

Localisation

  • Fixed Chinese characters rendered in incorrect orientation on garage page for setups

  • Fixed Race Weekend event settings page text and highlight box clipping in Spanish

  • Various minor localisation updates

Netcode

  • Fixed a dedicated server crash

Protests

  • Fixed an option for session type being displayed when reporting a custom livery.

RaceControl

  • Fixed issues for some users being unable to login to Racecontrol

  • Fixed missing event leaderboards pagination causing very slow loading times

  • Fixed users being able to report a default livery as a custom livery.

Race Weekend

  • Fixed an "invalid type" error showing when clicking on raceweekend when you are not a memeber of any teams

  • Added US on tour Race Weekend option

Replay

  • Fixed changing lap not changing to the start of the lap

User Interface

  • Fixed Daytona and Laguna track images being small on large online event cars

  • Fixed race results not being sorted in correct order

  • Fixed registration page not showing a countdown for when registrations open.

  • Fixed selected car class not being highlighted when viewing on the event overview page

Virtual Reality

  • Fixed driver labels not showing when running in VR with FSR upscaling.

Track Updates

Circuit de la Sarthe  

  • Fixed new ferris wheel disappearing in the evening

  • Fixed upside down spectators at Karting

Daytona  

  • Added missing flags outside horseshoe bend

  • Fixed a UV issue on timing tower on the back straight

  • Fixed being automatically disqualified if you end up on the pit exit from the normal racing line

  • Fixed missing car shadows on road verges and other decals

  • Fixed parked cars out of sync with parking lines

  • Fixed various sponsor boards moving as one rather than uniquely

  • General optimisation pass on generic props, reducing what is rendered when driving specifically.

  • Minor optimization to night-lighting

  • Minor revisions to AI line through bus stop

  • Revised T4 curb to reduce chances of extreme car behaviour

Imola  

  • Fixed missing collisions in garages inside the pit building extension

  • Minor foliage balance tweaks

  • Revised track limits at Variante Alta

Laguna Seca  

  • Added missing whiteline and fixed a terrain gap outside turn 6

  • Fixed collision walls allowing the player to get out of bounds at certain corners

  • Fixed false cut detections at Corkscrew when just still being on the white line

  • Fixed UVW error on green runoff at last turn

  • Increased grip levels on run off dirt

  • Missing car shadows on verges

  • Optimised particle count from running on track side dirt

  • Reviewed some track limits issues, reducing the strictness outside T6, and correcting some false detections near the Corkscrew

 

Car Updates

  • Adjustments to GTE package, setups & BOP at Daytona to increase performance

  • BOP: Focus on small refinements to Daytona, Laguna Seca & Le Mans BOP

Duqueine D09 LMP3  

  • Slightly increased aero drag

  • Updated CDA Laguna Seca setup

Ginetta G61-LT-P325-Evo LMP3  

  • Updated CDA Laguna Seca setup

Mercedes AMG LMGT3  

  • Updated CDA Le Mans setup

Oreca 07 LMP2  

  • Updated Daytona default setup (lower wing)

Oreca 07 LMP2+ (ELMS Spec)  

  • Updated Daytona default setup (lower wing)

Porsche 992 S Safety Car  

  • Fixed safety car not starting on full rolling start at Laguna Seca causing the race to never start

Vanwall Vandervell 680  

  • Extended front suspension travel on rebound to stop game crash with front ride heights above 72mm

· LewiEdmo · Source: Steam ↗

Read full patch notes

Game Updates

Driver Swaps - Online

  • Fixed exiting vehicle and taking control before formation start placing you in the pit lane rather than on track for the race start

Gameplay

  • Fixed an issue where changing setup would sometimes not apply when pressing start driving

  • Fixed not being able to modify car setup changes in a race session that were made in qualifying

  • Fixed occasional occurrence of never being able to start driving after a session change

Hosted Servers

  • Fixed hosted server screen not showing the cars people have selected.

Netcode

  • Fixed clients not being disconnected when a server closes

Physics

  • Fixed physics inconsistencies from parsing error

Race Watch Screen

  • Fixed clicking an incident not switching to the correct car

Race Weekend

  • Update 2026 WEC Calendar for Barcelona and Monza

Track Limits

  • Revised time ratio contributions to track limits to reduce the chance of very high points for extremely short cuts.

Virtual Reality

  • Updated VR to be OpenXR 1.0 compatible (it was previously only 1.1 compatible causing issues using +XR on various headsets)

 

Known Issues

Team Events

  • If you rejoin a server during a team event, on the watch screen, fair share, stint and lap data shown on the replay bar are all shown inaccurately.

Virtual Reality

  • When running OpenXR and cropping the FOV, you may run into issues with the hidden area mask. For now you can disable it manually in the settings.json "VR Enable Hidden Area Mask": false

· LewiEdmo · Source: Steam ↗

Read full patch notes

Build ID: 24417382

Game Updates

AI

  • Fixed AI not refuelling after returning to garage in P/Q Sessions

Hosted Servers

  • Fixed missing information on Daytona events on the hosted server screens.

RaceControl

  • Allowed jokers for non subscriber RaceControl accounts

  • Disallowed joker application for events before 10am 28th July 2026

Race Weekend

  • Fixed Daytona track name clipping in various race weekend menus

Settings & Profiles

  • Fixed FSR settings not applying correctly when enabling or disabling the feature

Virtual Reality

  • Fixed head movement issues in OpenXR

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

Bahrain International Circuit

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: +6 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: +5 kg
Alpine A424 Hypercar Minimum weight: -5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Ferrari 499P Hypercar Minimum weight: -5 kg
Toyota GR010 Hybrid Hypercar Minimum weight: -5 kg

Bahrain International Circuit Endurance

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: +6 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: +5 kg
Alpine A424 Hypercar Minimum weight: -5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Ferrari 499P Hypercar Minimum weight: -5 kg
Toyota GR010 Hybrid Hypercar Minimum weight: -5 kg

Bahrain International Circuit Outer

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: +6 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: +5 kg
Alpine A424 Hypercar Minimum weight: -5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Ferrari 499P Hypercar Minimum weight: -5 kg
Toyota GR010 Hybrid Hypercar Minimum weight: -5 kg

Bahrain International Circuit Paddock

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: +6 kg
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: +5 kg
Alpine A424 Hypercar Minimum weight: -5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Ferrari 499P Hypercar Minimum weight: -5 kg
Toyota GR010 Hybrid Hypercar Minimum weight: -5 kg

Circuit de Barcelona

Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Maximum stint energy: +7 MJ
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +2 kg
Cadillac V-Series.R Hypercar Minimum weight: -5 kg
Genesis GMR-001 Hypercar Minimum weight: -3 kg Maximum power stage 1: +2 kW Maximum power stage 2: +2 kW
Porsche 963 Hypercar Minimum weight: -5 kg
Toyota GR010 Hybrid Hypercar Minimum weight: -3 kg Maximum power stage 1: +2 kW Maximum power stage 2: +2 kW

Circuit de la Sarthe (Le Mans)

Aston Martin Vantage GT3 Evo GT3 Minimum weight: -43 kg Maximum power stage 2: -1 %
BMW M4 GT3 GT3 Minimum weight: -45 kg
Corvette Z06 GT3.R GT3 Minimum weight: -45 kg
Ferrari 296 GT3 GT3 Minimum weight: -45 kg Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: -45 kg Maximum power stage 1: -1 % Maximum power stage 2: -0.7 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: -40 kg Maximum power stage 2: -1 %
Lexus RCF GT3 GT3 Minimum weight: -47 kg Maximum power stage 2: +1 %
McLaren 720S GT3 Evo GT3 Minimum weight: -45 kg
Mercedes-AMG GT3 GT3 Minimum weight: -47 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: -43 kg
Alpine A424 Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW
Aston Martin Valkyrie AMR-LMH Hypercar Minimum weight: -7 kg Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW
BMW M Hybrid V8 Hypercar Minimum weight: +5 kg Maximum power stage 1: -1 kW Maximum power stage 2: -1 kW
Cadillac V-Series.R Hypercar Minimum weight: +2 kg Maximum power stage 1: +3 kW Maximum power stage 2: +3 kW
Ferrari 499P Hypercar Minimum weight: +4 kg Maximum power stage 1: +5 kW
Genesis GMR-001 Hypercar Maximum power stage 1: +7 kW Maximum power stage 2: +7 kW
Glickenhaus 007 LMH Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW
Isotta Fraschini Tipo 6 LMH-C Hypercar Maximum power stage 1: +6 kW Maximum power stage 2: +6 kW
Lamborghini SC63 Hypercar Minimum weight: +5 kg Maximum power stage 1: +3 kW Maximum power stage 2: +3 kW
Peugeot 9X8 Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +3 kW
Peugeot 9X8 EVO Hypercar Maximum power stage 1: +9 kW Maximum power stage 2: +8 kW
Porsche 963 Hypercar Minimum weight: +3 kg Maximum power stage 1: +3 kW Maximum power stage 2: +4 kW
Toyota GR010 Hybrid Hypercar Maximum power stage 1: +6 kW Maximum power stage 2: +6 kW
Vanwall Vandervell 680 Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW

Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)

Aston Martin Vantage GT3 Evo GT3 Minimum weight: -43 kg Maximum power stage 2: -1.5 %
BMW M4 GT3 GT3 Minimum weight: -42 kg Maximum power stage 2: -1 %
Corvette Z06 GT3.R GT3 Minimum weight: -45 kg Maximum power stage 2: -1.4 %
Ferrari 296 GT3 GT3 Minimum weight: -45 kg Maximum power stage 2: -1.4 %
Ford Mustang GT3 GT3 Minimum weight: -51 kg Maximum power stage 1: -1 % Maximum power stage 2: -1.1 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: -40 kg Maximum power stage 2: -1 %
Lexus RCF GT3 GT3 Minimum weight: -55 kg Maximum power stage 2: -1 %
McLaren 720S GT3 Evo GT3 Minimum weight: -45 kg
Mercedes-AMG GT3 GT3 Minimum weight: -47 kg Maximum power stage 2: -2 %
Porsche 911 GT3 R (992) GT3 Minimum weight: -43 kg Maximum power stage 2: -2.5 %
Alpine A424 Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW
Aston Martin Valkyrie AMR-LMH Hypercar Minimum weight: -7 kg Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW
BMW M Hybrid V8 Hypercar Minimum weight: +5 kg Maximum power stage 1: -1 kW Maximum power stage 2: -1 kW
Cadillac V-Series.R Hypercar Minimum weight: +2 kg Maximum power stage 1: +3 kW Maximum power stage 2: +3 kW
Ferrari 499P Hypercar Minimum weight: +4 kg Maximum power stage 1: +5 kW
Genesis GMR-001 Hypercar Maximum power stage 1: +7 kW Maximum power stage 2: +7 kW
Glickenhaus 007 LMH Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW
Isotta Fraschini Tipo 6 LMH-C Hypercar Maximum power stage 1: +6 kW Maximum power stage 2: +6 kW
Lamborghini SC63 Hypercar Minimum weight: +5 kg Maximum power stage 1: +3 kW Maximum power stage 2: +3 kW
Peugeot 9X8 Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +3 kW
Peugeot 9X8 EVO Hypercar Maximum power stage 1: +9 kW Maximum power stage 2: +8 kW
Porsche 963 Hypercar Minimum weight: +3 kg Maximum power stage 1: +3 kW Maximum power stage 2: +4 kW
Toyota GR010 Hybrid Hypercar Maximum power stage 1: +6 kW Maximum power stage 2: +6 kW
Vanwall Vandervell 680 Hypercar Maximum power stage 1: +5 kW Maximum power stage 2: +5 kW

Circuit de Spa-Francorchamps

Corvette Z06 GT3.R GT3 Minimum weight: +6 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +8 kg Maximum power stage 2: -0.5 %
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW
Cadillac V-Series.R Hypercar Minimum weight: +7 kg Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Ferrari 499P Hypercar Maximum stint energy: +9 MJ
Genesis GMR-001 Hypercar Minimum weight: +5 kg
Lamborghini SC63 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Peugeot 9X8 Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Porsche 963 Hypercar Maximum power stage 1: -2 kW Maximum power stage 2: -2 kW

Circuit Paul Ricard

Corvette Z06 GT3.R GT3 Minimum weight: +2 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Porsche 911 GT3 R (992) GT3 Minimum weight: +2 kg
Peugeot 9X8 EVO Hypercar Minimum weight: +3 kg
Porsche 963 Hypercar Minimum weight: -3 kg
Toyota GR010 Hybrid Hypercar Minimum weight: +4 kg

Circuit Paul Ricard 1A

Corvette Z06 GT3.R GT3 Minimum weight: +2 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Porsche 911 GT3 R (992) GT3 Minimum weight: +2 kg
Peugeot 9X8 EVO Hypercar Minimum weight: +3 kg
Porsche 963 Hypercar Minimum weight: -3 kg
Toyota GR010 Hybrid Hypercar Minimum weight: +4 kg

Circuit Paul Ricard 1A-V2

Corvette Z06 GT3.R GT3 Minimum weight: +2 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Porsche 911 GT3 R (992) GT3 Minimum weight: +2 kg
Peugeot 9X8 EVO Hypercar Minimum weight: +3 kg
Porsche 963 Hypercar Minimum weight: -3 kg
Toyota GR010 Hybrid Hypercar Minimum weight: +4 kg

Circuit Paul Ricard 1A-V2-Short

Corvette Z06 GT3.R GT3 Minimum weight: +2 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Porsche 911 GT3 R (992) GT3 Minimum weight: +2 kg
Peugeot 9X8 EVO Hypercar Minimum weight: +3 kg
Porsche 963 Hypercar Minimum weight: -3 kg
Toyota GR010 Hybrid Hypercar Minimum weight: +4 kg

Circuit Paul Ricard 3A

Corvette Z06 GT3.R GT3 Minimum weight: +2 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Porsche 911 GT3 R (992) GT3 Minimum weight: +2 kg
Peugeot 9X8 EVO Hypercar Minimum weight: +3 kg
Porsche 963 Hypercar Minimum weight: -3 kg
Toyota GR010 Hybrid Hypercar Minimum weight: +4 kg

COTA

Genesis GMR-001 Hypercar Minimum weight: +3 kg
Toyota GR010 Hybrid Hypercar Minimum weight: +8 kg

COTA National

Genesis GMR-001 Hypercar Minimum weight: +3 kg
Toyota GR010 Hybrid Hypercar Minimum weight: +8 kg

Fuji Speedway

Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: +5 kg
Alpine A424 Hypercar Minimum weight: +5 kg
Aston Martin Valkyrie AMR-LMH Hypercar Minimum weight: -5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Peugeot 9X8 Hypercar Minimum weight: -3 kg
Peugeot 9X8 EVO Hypercar Maximum power stage 1: +3 kW Maximum power stage 2: +3 kW

Fuji Speedway Classic

Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: +5 kg
Alpine A424 Hypercar Minimum weight: +5 kg
Aston Martin Valkyrie AMR-LMH Hypercar Minimum weight: -5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Peugeot 9X8 Hypercar Minimum weight: -3 kg
Peugeot 9X8 EVO Hypercar Maximum power stage 1: +3 kW Maximum power stage 2: +3 kW

Imola

Aston Martin Vantage GT3 Evo GT3 Maximum power stage 1: -1 % Maximum power stage 2: -1 %
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Alpine A424 Hypercar Minimum weight: +7 kg
Aston Martin Valkyrie AMR-LMH Hypercar Minimum weight: -5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Ferrari 499P Hypercar Minimum weight: +7 kg
Porsche 963 Hypercar Minimum weight: +2 kg
Toyota GR010 Hybrid Hypercar Minimum weight: -5 kg

Interlagos

Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Minimum weight: +5 kg
Porsche 911 GT3 R (992) GT3 Minimum weight: +7 kg
Alpine A424 Hypercar Minimum weight: +3 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -2 kW Maximum power stage 2: -2 kW
Ferrari 499P Hypercar Minimum weight: -2 kg
Peugeot 9X8 EVO Hypercar Minimum weight: -3 kg

Monza

Aston Martin Vantage GT3 Evo GT3 Minimum weight: +5 kg
Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Maximum power stage 1: -1 %
Toyota GR010 Hybrid Hypercar Maximum power stage 1: +4 kW Maximum power stage 2: +4 kW

Monza Curva Grande

Aston Martin Vantage GT3 Evo GT3 Minimum weight: +5 kg
Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Ford Mustang GT3 GT3 Maximum power stage 1: -1 %
Toyota GR010 Hybrid Hypercar Maximum power stage 1: +4 kW Maximum power stage 2: +4 kW

Portimão

Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg
Alpine A424 Hypercar Minimum weight: +5 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -6 kW Maximum power stage 2: -6 kW
Ferrari 499P Hypercar Minimum weight: +5 kg
Isotta Fraschini Tipo 6 LMH-C Hypercar Minimum weight: +5 kg
Lamborghini SC63 Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Peugeot 9X8 EVO Hypercar Minimum weight: +10 kg Maximum power stage 1: +2 kW Maximum power stage 2: +2 kW
Toyota GR010 Hybrid Hypercar Minimum weight: +5 kg

Qatar

Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Lamborghini SC63 Hypercar Minimum weight: +5 kg Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Peugeot 9X8 Hypercar Minimum weight: -5 kg
Porsche 963 Hypercar Minimum weight: -4 kg

Qatar Short

Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg
BMW M Hybrid V8 Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Lamborghini SC63 Hypercar Minimum weight: +5 kg Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Peugeot 9X8 Hypercar Minimum weight: -5 kg
Porsche 963 Hypercar Minimum weight: -4 kg

Sebring International Raceway

Corvette Z06 GT3.R GT3 Minimum weight: +7 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg Maximum power stage 2: -0.5 %
Alpine A424 Hypercar Minimum weight: +5 kg Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Lamborghini SC63 Hypercar Minimum weight: +1 kg Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Porsche 963 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW

Sebring School

Corvette Z06 GT3.R GT3 Minimum weight: +7 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Lamborghini Huracán GT3 EVO2 GT3 Minimum weight: +10 kg Maximum power stage 2: -0.5 %
Alpine A424 Hypercar Minimum weight: +5 kg Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Lamborghini SC63 Hypercar Minimum weight: +1 kg Maximum power stage 1: -5 kW Maximum power stage 2: -5 kW
Porsche 963 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW

Silverstone

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Alpine A424 Hypercar Minimum weight: +5 kg Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Lamborghini SC63 Hypercar Minimum weight: +5 kg Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Peugeot 9X8 EVO Hypercar Minimum weight: +5 kg
Porsche 963 Hypercar Maximum power stage 1: -4 kW Maximum power stage 2: -4 kW
Toyota GR010 Hybrid Hypercar Minimum weight: +1 kg

Silverstone International

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Alpine A424 Hypercar Minimum weight: +5 kg Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Lamborghini SC63 Hypercar Minimum weight: +5 kg Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Peugeot 9X8 EVO Hypercar Minimum weight: +5 kg
Porsche 963 Hypercar Maximum power stage 1: -4 kW Maximum power stage 2: -4 kW
Toyota GR010 Hybrid Hypercar Minimum weight: +1 kg

Silverstone National

Corvette Z06 GT3.R GT3 Minimum weight: +5 kg
Ferrari 296 GT3 GT3 Maximum power stage 2: -0.5 %
Alpine A424 Hypercar Minimum weight: +5 kg Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
BMW M Hybrid V8 Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Cadillac V-Series.R Hypercar Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Lamborghini SC63 Hypercar Minimum weight: +5 kg Maximum power stage 1: -3 kW Maximum power stage 2: -3 kW
Peugeot 9X8 EVO Hypercar Minimum weight: +5 kg
Porsche 963 Hypercar Maximum power stage 1: -4 kW Maximum power stage 2: -4 kW
Toyota GR010 Hybrid Hypercar Minimum weight: +1 kg

All tracks

All cars Note: Tyre damping change
Read full patch notes

Headlines - Game

  • Improved protest system, with reports to come directly from event replays.

    • Each player has 3 protests per month, with protest credits returned on a successful protest

    • Protest cooldown removed

  • Replaced TCP game connections with Reliable UDP for more reliable network connectivity

  • Added new start driving in the pit lane feature when leaving garages and implemented fast lane logic

  • Added VR FOV resolution scaling via OpenXR

  • Overhauled brake system with more accurate brake thermals and brake pad performance curves

  • Added minimum drive time requirements for team events. If lineups do not meet this they will not gain DR/Champ Points but they can still lose DR.

    • Previous use of this exploit by players will see their DR amended

 

Headlines - Content

  • Added Cadillac V-Series.R Evo

  • Added Alpine A424 joker updates

  • Added Daytona as part of US Track Pack 1 DLC

  • Added Laguna Seca as part of US Track Pack 1 DLC

  • Significant update to Le Mans to match 2026 event

 

Game Updates

 

Championships - Online

  • Fixed online championship rank breakdown points update clipping

 

Co-op

  • Fixed car icons appearing stretched in menus

 

Custom Liveries

  • Fixed an occasional crash downloading custom liveries

  • Fixed back button is visible after hiding the UI in Showroom

  • Fixed custom liveries appear as carbon fibre and "custom Team" on online leaderboards

  • Updated region map conversion format to reduce artifacting

 

Driver Badges

  • Custom badges are now only allowed for trusted drivers

 

Driver Swaps - Engineer

  • Fixed damage not appearing on engineer menu until the driver changes an option on the MFD

 

Driving Standards

  • Added HUD notification of incoming penalisation for being stopped on track

  • Added server penalisation for cars stationary on the racing line

 

 

Engine & Tech

  • Fixed a rare crash on startup when enumerating audio devices

  • Fixes to resolve various in gameplay stalls

 

Gameplay

  • Added logic for the game to hold the player in the garage if their pit box is blocked

  • Added penalties and warnings for driving in other team's pit areas of the pitlane

  • Disabled collisions when a car is spawned in the pit lane during the take control phase

  • Implemented safe to exit garage checks before placing a driver in the pit lane

  • When leaving pit boxes, cars are now always angled to avoid cars driving over other peoples pit boxes

 

Graphics

  • Added AMD FSR 1.0 Support

  • Minor optimisation to occlusion culling

  • Various minor PostFX adjustments around exposure and warmth of image

 

Hosted Servers

  • Fixed some cars receiving a disqualification after having a time penalty applied on hosted servers

 

Input

  • Fixed numerous issues with controller steering rates

  • Fixed some devices not working when DirectInput Fallback is left at it's default setting of false.

  • Improvements to gamepad rumble

 

Limited Tyre Rules

  • Fixed damaged tyres showing as available after returning to garage in non race sessions.

 

Netcode

  • Fixed clients who can not see other cars due to latency or similar issues causing collisions for other people

  • Improved netcode robustness by allowing the use of a flexible port range

 

Online

  • Updates to ensure car damaged state is correctly restored when rejoining a race after a disconnection

  • Added Event Jokers for all players - removing DR / SR impact from single driver events. It will take 10 races to earn your first, 20 for your second and 30 for your third

 

Physics

  • Added look up tables for brake pad friction vs temperature curves

  • Added physically modelled punctures

  • Brake disc thermal physics simulation overhaul focusing on core temperatures and emissivity

  • Improvements to brake rim heat calculation when wet

  • Improvements to tyre damping to increase rolling resistance at low load and decrease rolling resistance at high load

 

Protests

  • Change protest toast to notification toast

 

RaceControl Pro/Pro+

  • Added Pro Subscription only Practice Servers

 

Race Watch Screen

  • Redesigned stint page on watch screen

 

Race Weekend

  • Fixed event time displaying as NaN Mins if no sessions are selected

 

Replay

  • Fixed not all damage displaying in replays

  • Fixed throttle and brake spam when the game is running at a low tick rate

 

Teams - RaceControl

  • Fixed an extremely long error message when registering a line up where drivers have a Bronze 0 SR.

  • Fixed number selection not working at team event registration

 

Track Limits

  • Added a calculation to reduce points lost when driving off track but "on the limit"

  • Fixed an issue where time ratio points are incorrectly recalculated after rejoining the track

 

User Interface

  • Fixed driver images not showing when their names use special characters

  • Fixed event history page number not being highlighted fully

  • Fixed incorrect font for your team name in the standings screen

  • Fixed missing nationalities on car selection menu for 2026

  • Fixed the rare situation that certain users have extremely poor UI performance

  • Updated Le Mans loading screen image

 

Virtual Reality

  • Added VR support to FSR

  • Added native OpenXR support

  • Added VR FOV resolution scaling via OpenXR

 

Track Updates

 

Le Mans 2026 Season Update

  • Add more Helicopters

  • Add new tyre barriers near Maison Blanche

  • Added 24h fan zone balloon

  • Added armco Adecco advert at Tetre Rouge

  • Added Bosch branding to tyre barrier at Mulsanne Chicane

  • Added car manufacturer flags to fan areas

  • Added crane at Corvette curves

  • Added drones

  • Added emergency helicopters

  • Added extra ambulances

  • Added extra assets to the Maison Blanche car park

  • Added extra Goodyear on track sign at Arnage

  • Added extra Michelin sign at Mulsanne chicane

  • Added extra Michelin sign at Porsche curves

  • Added Fan zone flags at Maison Blanche

  • Added flags to the podium

  • Added floodlights to Porsche curves

  • Added garage number signs to pit lane garage lighting gantries

  • Added karting branding to Maison Blanche pit building

  • Added Le Mans Spirit Club building

  • Added missing lighting on Ford Chicane

  • Added missing radio tower by Ford chicane

  • Added new crowd fencing at Mulsanne corner

  • Added new grandstands after Goodyear bridge

  • Added new grandstands and spectators at Corvette curves

  • Added new Rolex TV podium

  • Added new spectator area mound inside Karting corner

  • Added new TV screen at Le Mans bridge

  • Added new under construction building at Forest esses

  • Added nightlighting at Corvette Curve and Maison Blanche fan zones

  • Added Of Course branding to the pit lane and start finish straight

  • Added Porsche advert shipping container at Porsche curves

  • Added Porsche Raceborn branding at start finish

  • Added Raceborn branding at Porsche curves

  • Added radio tower at Porsche curves

  • Added red and blue fencing adverts

  • Added second ferris wheel at Corvette curves

  • Added spectator fencing on Corvette curves spectator mound

  • Added spectators at Mulsanne corner

  • Added Spectators to MMA building at Pit Entry

  • Added TV Screen Truck at Arnage

  • Added TV screens at Corvette curves

  • Added TV screens near Endurance Club

  • Added various assets at Corvette curves fan zone

  • Added various TSOs on hill at Porsche curves

  • Adjusted gravel edge on the exit of Mulsanne

  • Advertisement updates on the start finish before Podium

  • Arnage apex curb: Corrected curb profile

  • Arnage exit curb: Corrected curb profile

  • Corrected astro turf material before entry to Indianpolis

  • Corrected Crowd Strike branding colour

  • Corrected goodyear ad size between Indianapolis and Arnage

  • Corrected sizing of MMA advert boards on the start finish

  • Corvette Curves apex curbs, significantly reducing their height

  • Extended curb with painted asphalt after Dunlop chicane

  • Extended tyre barrier at Arnage exit

  • Fix Sizing of MMA Advert Boards at Start Finish

  • Ford Chicane entry curb: Reviewed profile, reduced height of road behind curb

  • Indianapolis apex curbs: Reviewed camber and type, opening up the entry into the corner.

  • Indianapolis entry curb: Reviewed profile, reduced height of road behind curb

  • Minor barrier and fence updates at Corvette curves

  • Mulsanne Corner apex curb: Updated curb profile

  • Mulsanne Corner Building Update

  • Mulsanne Corner exit curb: Corrected curb typee

  • Mulsanne Corner Inner Curb Update

  • New Glass Shader on Main Buildings

  • Porsche curves apex curb: Increased height of curbs

  • Raccordament apex curb: Updated textures

  • Raccordament exit curb: Corrected curb type

  • Recoloured Peugeot building

  • Remove white markers from track

  • Removed building outside Mulsanne corner that doesn't exist anymore

  • Removed traffic sign at Porsche curves

  • Reviewed Armco material brightness

  • Reviewed density of foliage in dense woodland areas

  • Reviewed foliage material colour balance

  • Revised emissive lighting on Pit BUilding

  • Revised nightlighting colour temperature and brightness

  • Revised nightlighting on Michelin grandstand

  • Tweaked settings for advertisement materials

  • Updated advertising on buildings at Indianapolis corner

  • Updated barriers at rejoin from Bugatti circuit

  • Updated BMW clubhouse at Ford chicane

  • Updated buildings inside Arnage corner

  • Updated Cadillac branding at Corvette curves

  • Updated crane position at Ford chicane

  • Updated Crowdstrike ads at Arnage

  • Updated curb paint pattern frequencies

  • Updated DHL branding at Mulsanne

  • Updated emissive lighting on Rolex assets in pit lane

  • Updated Goodyear branding colour balance

  • Updated house colours outside Arnage

  • Updated Le Mans bridge advertising to match real life

  • Updated marshall positioning at Ford chicane

  • Updated marshalls at Corvette curves

  • Updated material of safer barrier at Porsche curves

  • Updated Michelin branding colours

  • Updated MMA sign positions near Maison Blanche

  • Updated Motul on track advert positioning at Ford chicane

  • Updated nightlighting on Endurance club

  • Updated nightlighting on Goodyear grandstand

  • Updated nightlighting on pit lane rolex gantries

  • Updated nightlighting on start finish gantry

  • Updated nightlighting on village assets

  • Updated Of Course advertising on Pit Building

  • Updated on track Cadillac signs at Corvette curve

  • Updated pit in and pit out Rolex gantries

  • Updated Pit Wall Glass Materials

  • Updated road lines at Mulsanne chicanes

  • Updated rooftop tent at Maison Blanche

  • Updated secondary TSOs outside Raccordement

  • Updated spectators at Ford chicane

  • Updated spectators at Indianapolis

  • Updated spectators at Maison Blanche

  • Updated start finish tower emissive

  • Updated Toyota Building at Ford Chicane

  • Updated track surface materials where road has been resurfaced

  • Updated truck and tent assets on Porsche circuit

  • Updated tyre barrier colours at Ford chicane

  • Updated wall and branding at Mulsanne corner

  • Various branding updates to the pit wall

  • Various updates to buildings at Ford chicane

  • Various updates to buildings at Maison Blanche

  • Virage du pont exit curbs: Reviewed profile flattening end curbs

 

Monza

  • Fixed occasional occurrence of track limits not applying at T1

 

Portimao

  • Fixed some minor issues with track limits corridors at Portimao

 

Silverstone

  • Added ear of corn to Silverstone WEC full rolling start

  • Reviewed multiclass behaviour into Copse corner 

 

Car Updates

  • Add Le Mans livery hypercars to 2026 season opponent options

  • Adjusted Hypercar cold tyre grip to better match 2026 real-life compounds

BOP: Weight reduction to GT3s at Le Mans, improved LMH vs. LMDh acceleration balance, re-balanced Ford GT3 acceleration on some tracks. Full changelog on guide.lemansultimate.com

  • Improved accuracy of which undertray points can produce sparks

  • Improvements to dynamic diameter of Hypercar tyres for more accurate engine RPM at car speed

  • Reduced rear tyre wear on Hypercars

  • Updated CDA setups

  • Updated Le Mans atmosphere conditions to match 2026 real-life event

  • Updated Le Mans default setup of all Hypercars

  • Updates to damage on all cars, removing randomness and making damage more predictable

 

Adess AD25 LMP3

  • Fixed "Lap" text on display

  • Fixed missing normal map on roll cage welds

 

Aston Martin Valkyrie LMH

  • Added numbers to inside of rear wing

  • Added track map to cockpit

  • Updated Le Mans gear ratios

 

BMW M Hybrid V8 LMDh

  • Fixed issues on pre-Le Mans 2024 HUD

  • Fixed various issues with HUD

 

 

BMW M4 LMGT3

  • Added missing rear latch

  • Updated differential to newer spec and opened preload adjustability

 

Cadillac V-Series.R LMDh

  • Added track map and additional sticker to cockpit

  • New wear, rain, and damage for EVO

  • Updated Custom Livery 2026 team to use EVO. All existing 2026 Cadillac Custom Liveries will be removed.

 

Ferrari 296 LMGT3

  • Added pit lights

  • Corrected Vista AF Corse team names

  • Fixed outside window wiper streaks not matching the actual wiper

  • Updated gear ratios to 2026 spec

 

Ferrari 499P LMH

  • Added more decals to cockpit

 

Ford Mustang LMGT3

  • Corrected headlights and pit lights

  • Fixed 2024 mirrors showing on the 2026 EVO at Le Mans

  • Fixed squished numbers on 2026 teams

 

Genesis GMR-001 LMDh

  • Added missing pit lights

  • Various model updates to latest spec of the car

 

Lexus RCF LMGT3

  • Corrected issues with headlights and brake lights

 

Mercedes AMG LMGT3

  • Added dashboard logo to 2026 teams

  • Added pit lights

  • Updated gear ratios

 

Oreca 07 LMP2

  • Adjustments to tyre heating to stop tyre pressures endlessly increasing after some lock-ups

  • Increased car weight (+7kg) to match latest minimum driver weight requirements

  • Limited gear ratio set to "Le Mans" only at Le Mans as per latest technical regulations

 

Oreca 07 LMP2+ (ELMS Spec)

  • Adjustments to tyre heating to stop tyre pressures endlessly increasing after some lock-ups

 

Peugeot 9X8 LMH (w/Wing)

  • HUD updates

 

Porsche 911 LMGT3 R

  • Adjusted seat movement limits to fix clipping when using a high fov

  • Fixed issue with chassis LOD