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Game Updates

LMU Patch Notes

Full Le Mans Ultimate patch notes sourced from Steam, with every balance change parsed into per-car, per-track BoP adjustments - weight, power, energy and aero deltas for each patch, grouped by track. BoP-tagged patches may affect lap time validity. See current BoP tables or view BoP history.

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

All tracks

Ford Mustang GT3 Note: small BoP adjustments
Lamborghini Huracán GT3 EVO2 Note: small BoP adjustments
Porsche 911 GT3 R (992) Note: small BoP adjustments
▸ Read full patch notes

Known issues and common fixes -

https://guide.lemansultimate.com/hc/en-gb/articles/13240843908623-Known-Issues-and-Advice

Game Updates

AI

  • Fixed AI vs. player performance on wet rubbered line

Co-op

  • Fixed a driver swap causing the AI to then swap to wet tyres in clear weather

Driver Badges

  • Added Driver badges with tooltip into results screens

Driver Swaps - Engineer

  • Fixed being unable to cancel or reject an engineer invite

Engine & Tech

  • Fixed a game crash on parsing server information

  • Fixed a game crash when launching the game directly

  • Signed PluginAdapter.exe to prevent Anti Virus issues

HUD

  • Updated the pit menu to only enable auto repair when receiving red damage in the HUD

Online

  • Fixed time penalties applying too much time at the end of a race session if they are not served in a pit stop

RaceControl

  • Configured Team Event Practice Servers to be the same length as the Race session

  • Fixed missing spacing between rank cards on the profile page

Race Weekend

  • Fixed occasional issue when pressing escape does not return you to the results screen at the end of a race

  • Fixed skipping the formation lap making the race instantly go green

Teams - RaceControl

  • Fixed unnecessary scrollbar in team post-race results

Telemetry

  • Fixed broken timestamps on telemetry events

Track Limits

  • Fixed various issues around going off track near pit entries. This was particularly prevalent at Paul Ricard.

User Interface

  • Added Event Notification Animation to the top bar for events that are about to start

  • Fixed events with long names causing race results to clip off the screen.

  • Fixed name abbreviations in the car select driver panel

  • Implemented player position highlight on Champ standings

Track Updates

Paul Ricard  

  • Comprehensive review of curbs fixing various inaccuracies (thanks Jardier!)

  • Added Goodyear fan zone arch

  • Added missing trees in front of outer wall near T5/T6

  • Added terrain islands on some trees that are planted in the middle of concrete areas

  • Added various small buildings

  • Desaturated magenta colour on rumble strips

  • Fixed tyres intersecting with armco outside T11

  • Minor terrain adjustments near bridges near the final turn.

  • Updated terrain ambient occlusion from latest trees

Car Updates

Ford Mustang LMGT3  

  • Small BOP adjustment

Ginetta G61-LT-P325-Evo LMP3  

  • Updated Spa default setup

Lamborghini Huracan EVO2 LMGT3  

  • Small BOP adjustment

Lexus RCF LMGT3  

  • Made correct per-track default setups load (previously loaded Paul Ricard setup for all tracks)

Porsche 911 LMGT3 R  

  • Small BOP adjustment

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

All tracks

All cars GT3 Note: Tyre model Update
All cars LMP2 Note: Tyre model Update
All cars LMP3 Note: Tyre model Update
▸ Read full patch notes

Headlines - Game

  • New Texture Streaming technology to help improve fidelity on lower end systems. Full detail vehicle textures now more commonly available with reduced memory requirements.

  • Added Driver Badges to give an indication of other players recent conduct and experience online

  • Added Easy Anti Cheat Integration

  • Added Japanese localisation

  • Added Online Team Endurance Championships

  • Added support for Time Penalties which are served during a pit stop or at the end of the race.

  • Revised end of race behaviour allowing players to return to the pit lane of their own accord.

 

Headlines - Content

  • Added Ginetta G61-LT-P325-Evo LMP3 as part of ELMS Pack 2 DLC

  • Added Paul Ricard circuit as part of ELMS DLC Pack 2

  • Updated tyre model for LMP2, LMP3 and GT3 classes

 

Game Updates

 

Championships - Online

  • Added an active championships page to the championship select screens.

  • Fixed usernames that contain a # and numbers at the end of their in-game name receiving NO VEHICLE.

 

Co-op

  • Fixed AI teams with only 2 drivers having "Driver 2" in the car rather than just using the defined two drivers.

 

Custom Liveries

  • Added Material Presets feature

  • Fixed a rare crash when updating the texture preview icon in the Livery Showroom

  • Fixed any custom livery for the 2023 Peugeot 9X8 not showing in online car select.

  • Improved Metallic Flake configuration user interface

  • Updated car select to display custom liveries before default liveries

  • Updated the team panel in car select to have the same sizing for default and custom teams

 

Driver Swaps - Online

  • Fixed battery for hypercars being refilled when handing over to a teammate in team based events

  • Fixed the "Exit Vehicle" button appearing during a driver swap

 

Easy Anti-Cheat

  • Added batch files to install and uninstall EAC for support use

  • Disabled online access if Easy Anti-Cheat is not enabled

 

Engine & Tech

  • Added SharedMemory Header file to support folder for new shared memory implementation

  • Fixed an issue where some plugins would trigger brake replacement in the Pit Menu on MFD

Gameplay

  • Added automatic return to menus for inappropriate behaviour post race such as driving the wrong way or not returning to the pits

  • Added logic to combine Time Penalties in to existing Stop and Go when receiving multiple penalties.

  • Added new engineer messages at the end of race

  • Added online driving standards metrics ahead of their use in safety rankings and live stewarding

  • Added support for Time Penalties which are served during a pit stop or at the end of the race.

  • Fixed real road grip levels in online events not progressing correctly

  • Removed automatic end of race allowing drivers to return to the garage of their own accord

 

Garage Screen

  • Fixed car setup page showing the name of the assigned setup rather than loaded setup after returning to the garage.

 

Graphics

  • Added new Texture Streaming technology to help improve fidelity on lower end systems. Full detail vehicle textures now more commonly available with reduced memory requirements

  • Improved graphics optimization when cars are retired in race sessions and in the garage.

  • Increased car dirt build up rates in rain

  • Increased windscreen cleaning rate at pit stops

  • Reduced amount of rain by spray from cars ahead and improved drops clearing rates when at speed and when rain is heavy

  • Reviewed Cloud Material settings

  • Slightly reduced opacity of spray

  • Tweaked atmospheric balance when overcast/raining

  • Updated auto windscreen wipers to enabled when the windscreen wets from spray

  • Updated damage options on car shaders

  • Updated sun glare to work more naturally with sun occlusion and dawn/dusk colour changes

 

HUD

  • Added connected players component for team events

  • Added telemetry recording icon to HUD in the tachometer

  • Fixed being unable to reselect Repair All after switching to Do Not Repair or Repair Body.

  • Fixed options that cannot be changed on Fixed Setup servers being configurable in the Pitstop tab on the MFD

  • Increased Radar overlap lateral detection by 2m

 

Limited Tyre Rules

  • Fixed race results showing drivers who finished a race on wet tyres showing the user on medium tyres.

 

Localisation

  • Added Japanese localisation

  • Various minor localisation updates

 

Online

  • Fixed being unable to select 2025 Sao Paulo livery in the #31 BMW M4

  • Fixed player car not loading in at correct detail online

  • Prevent users from driving before they are synchronized with the server.

 

 

Physics

  • Implemented rim thermals

  • Improved accuracy of initial road temperatures at the start of a session

  • Improved wet road racing line implementation

  • Updates to tyre physics correcting rubber temperature not affecting static grip

 

RaceControl

  • Added option to create event splits by prioritizing driver badge categories over driver rank.

  • Added Race Engineer invitations for solo (weekly, special, championship) events

  • Fixed inappropriate class splits for Endurance Events

 

Race Starts

  • Fixed driving before race timer hits 0:00 causing the user to start from pitlane (after already gridding) and then being disqualified

  • Increased race starts class gap to two rows

 

Race Weekend

  • Fixed AI tyre selection carrying over from previous race

  • Placed "Default" session times correctly in the sequence of settings.

  • Race Weekend - Pitstop Menu - Selecting repair displays Cannot read properties of undefined (reading 'text').

  • Removed automatic return to screens after completing single player events

 

Replay

  • Fixed the replay jumping to the beginning when toggling live mode off

  • Replay - The car damage indicator on the car status does not show any damage to the car.

  • Replays not uploading at the end of long endurance events

 

Settings & Profiles

  • Disabled view next/view previous vehicle keys when driving to prevent user accidentally changing viewed car

  • Fixed a game crash relating to incorrect video configurations

 

Sound

  • Fixed a game crash on audio device restart

  • Fixed ambient sounds not loading (Rain/Screenshot)

 

Teams

  • Added a scrollbar in Post-Race Team Events driver stats for more than three drivers

  • Fixed lineups from the same team receiving the same DR+/- despite the qualifying and race finish positions being different.

 

User Interface

  • Added a scrollbar in Post-Race Team Events driver stats for more than three drivers

  • Added a UI option for texture streaming in the graphics settings

  • Added navigation to the profile page when clicking on the top bar profile icon

  • Added setup notes back into setup manager modal

  • Linked Intro music volume to Sound > Menu Music level

  • Updated in-game exit button icon

  • Updated return to menu button in online and single player when the event has finished

  • Updated Silverstone Background Image

Telemetry

  • Added Telemetry Recording to DuckDB

  • Allow binding of Telemetry Recording hotkey

  • Add option to enable Automatic Telemetry Recording to Gameplay settings

  • Change Telemetry File Naming Format

 

Track Limits

  • Added disqualifications for excessive track limits incidents which earn 15 or more points

  • Added Time Penalties for Illegal Passes

  • Improved Track Limits pass monitoring so it more robustly tracks cars around you and only tracks cars that are clearly ahead of you.

 

Track Updates

  • Updated all tracks real road profiles

 

Imola  

  • Fixed some minor assets from lodding in noticeably late

 

Lusail Circuit  

  • Revised apron and runoff road grip levels and bumpiness

 

Monza  

  • Corrected Track Limits at Lesmo Corners

  • General AI updates. Track limits corrections (prevents possible false positive into Lesmo 1, and down main straight), also more aggressive on some exits. Slightly faster AI path into Variante chicane.

 

Portimāo  

  • General AI updates. Slightly later braking and higher apex speed into T1. Fix potential cut track issues (false positives, and one errand cut corridor on outside curb). Minor corridor tweaks.

 

Silverstone  

  • Fixed a single AI car that keeps driving at the end of sessions.

  • Fixed rain appearing inside the first 3 garages

 

Spa-Francorchamps  

  • Reviewed curb camber and added anti cut curb at no name corner

  • Revised chicane apex 1 curb profile

 

Car Updates

  • Adjusted template regions to be easier to use

  • Updated LMP3 Tyre Sidewall Textures

  • Fixed brake failures on Mercedes GT3 and Aston Martin Valkyrie Hypercar

  • Revised rear wing damage thresholds

 

Alpine A424 LMDh  

  • Corrected button and knob issues on steering wheel

  • Corrected rev lights not showing correctly, Corrected lift and coast lights showing on both sides

  • Darker pit lights, Fixed light bar on front being hidden by headlight glass, corrected brake lights

Aston Martin Valkyrie LMH  

  • Corrected custom team suit, helmet, gloves and dashboard texture

  • Corrected headlight issues

  • Corrected mirrors not looking backwards enough

  • Fixed MIG button being backwards

  • Fixed RPM lights and gear number font

 

Aston Martin Vantage AMR LMGT3  

  • Corrected UV issue on main body LODs

  • Fixed custom teams missing dashboard logo

  • Added RSL COTA US flag livery

 

BMW M4 LMGT3  

  • Adjusted tyre temperature backgrounds on HUD

  • Corrected Evo headlights and brake lights

  • Corrected headlights and brake lights on non-evo

  • Corrected RPM lights

  • Fix a gap on the right side of body

  • Fixed 2025 teams using wrong dirt texture

  • Fixed rear internal camera seeing through car

 

BMW M Hybrid V8 LMDh  

  • Adjusted brake bias and brake migration hud readouts

  • Corrected 2024 pre-LM steering wheel issues

  • Fixed brake and rain lights not showing correct amount of LEDs

  • Fixed texture issue on marshalling display

 

Cadillac V-Series.R LMDh  

  • Corrected brake and rain lights

  • Corrected button glows, Added missing labels

  • Corrected rev range for shift lights, Added red shift lights once you're close to redline

  • Updated interior windshield banner.

 

Chevrolet Corvette Z06 LMGT3.R  

  • Added white rims to AWA

  • Corrected RPM lights, Corrected low energy warning, Added pit limiter warning

  • Improved LODs

 

Ferrari 296 LMGT3  

  • Corrected issues with headlights, Made rear running lights brighter

  • Corrected rpm lights not showing last red light

  • Corrected vehicle description of GR Racing ELMS

 

Ferrari 499P LMH  

  • Corrected all 2025 teams having all liveries set as default

  • Corrected brake lights, Fixed middle headlight on 2024+ versions being offset

 

Ford Mustang LMGT3  

  • Added lit up Mustang detail to Le Mans car

  • Added red RPM lights to warn you that you are near redline

  • Revised physics from latest data

 

Glickenhaus SCG 007  

  • Corrected brake and rain lights

  • Corrected HUD issues

 

Isotta Fraschini TIPO6-C LMH  

  • Added pit lights

  • Corrected brake and rain lights

  • Fixed steering wheel specular issues

 

Lamborghini Huracan EVO2 LMGT3  

  • Removed Iron Lynx logo from custom team grill

 

Lamborghini SC63 LMDh  

  • Corrected issues with the steering wheel textures

  • Fixed solid colour on windows when dirty

 

Lexus RCF LMGT3  

  • Fixed side "grills" lodding out and leaving a gap in the car shell

  • Fixed wiper blade disappearing on side screens or if you looked too far left or right

 

Ligier JS P325 LMP3   

  • Fixed brake disc glow not showing

  • Fixed cockpit displays being see through on external cameras

  • Made windshield wiper a little bigger to improve visibility in the rain

  • Fixed driver swaps taking 33sec extra in a pit stop compared to a normal refueling pit stop

  • Tyre physics updates to improve consistency of tyre performance, revised thermals and updated cold tyre behaviour.

  • Updated default setups for new tyres

  • Updated TC maps for tyre updates

  • External sound adjustments to pops and shift sounds as well as fix for glitch in wind sample

  • Added #17 CLX Portimão Gold livery

 

McLaren 720S LMGT3 Evo  

  • Corrected headlight and brake light issues

  • Updated RPM lights to smooth out distances between them

 

Mercedes AMG LMGT3  

  • Corrected brake lights

  • Corrected issues with numbers on HUD clipping with boxes

  • Added Iron Lynx #61 and #60 post LM liveries

 

Oreca 07 LMP2  

  • Corrected wiper blade not conforming to windshield

  • Revised diffuser strakes upgrade for new tyres

  • Updated default setups for new tyres

  • Updated tyre physics to latest specifications

  • Added IDEC #28 Portimão Special Livery (ELMS)

 

Peugeot 9X8 LMH  

  • Corrected headlight issues

 

Peugeot 9X8 LMH (w/Wing)  

  • Corrected RPM lights, Added flashing lights for shift point, Added extra pit speed lights

  • Fixed missing windshield banners on the inside

 

Porsche 911 LMGT3 R  

  • Added flashing rpm lights at shift point

 

Porsche 963 LMDh  

  • Added flashing rpm lights at shift point

  • Added missing light bar to headlights, corrected headlights and pit light

  • Adjusted dashboard material to not be black at night

  • Corrected livery materials to be shinier

  • Corrected steering wheel button glows, Added missing labels to steering wheel

  • Fixed gaps on rear body work

 

Toyota GR010  

  • Corrected brake light issues

  • Corrected RPM light position

  • Fixed dynamic wear not being applied to interior windows

 

Vanwall Vandervell 680  

  • Added missing piece to brake lights, corrected the brake lights, added missing LED strip to headlights

 

Oreca 07 LMP2+ (ELMS Spec)  

  • Adjusted per-track aero packages for Spa, Fuji, Bahrain (now all high downforce) & Monza (now medium downforce)

  • Revised aerodynamics

  • Updated default setups for new tyres

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

Circuit de la Sarthe (Le Mans)

Aston Martin Valkyrie AMR-LMH Note: Updated BoP
BMW M Hybrid V8 Note: Updated BoP
Mercedes-AMG GT3 Note: Updated BoP

Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)

Aston Martin Valkyrie AMR-LMH Note: Updated BoP
BMW M Hybrid V8 Note: Updated BoP
Mercedes-AMG GT3 Note: Updated BoP
▸ Read full patch notes

Game Updates

Custom Liveries

  • Fixed custom livery cars that join after player displaying as black liveries

Driver Swaps

  • Applied a potential fix and added extra logging for those experiencing the rare issue of being unable to drive after a driver swap.

Graphics

  • Added broadcast visible vehicles setting to graphics options to allow for easier control over performance in replays or on the race monitor page. Note you may wish to increase this value.

RaceControl

  • Added extra logging to help diagnose weekly event issues

Virtual Reality

  • Increased exposure levels on driving cameras in VR at night

Car Updates

  • Updated Le Mans BOP for Aston Martin Valkyrie, BMW M Hybrid V8, Mercedes AMG LMGT3

 

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

Bahrain International Circuit

Corvette Z06 GT3.R Mass: +1 kg

All tracks

All cars Note: generic BoP change
▸ Read full patch notes

Headlines - Game

  • Added ELMS Championship in Race Weekend

  • Added Custom Liveries support to Hosted and Practice Servers

  • Added Custom Liveries to Single Player Race Weekend

  • Added native TrackIR support

  • Added regional hosted server options for Asia/Pacific and USA West Coast.

  • Added a global notifications system

  • Various updates to Driver Ranking presentation

  • Rebalanced the Driver Rank Tiers

  • Added loading screen updates showing session info and hints & tips

  • Various localisation updates and added Simplified Chinese support

Headlines - Content

  • Added ELMS 2025 GT3 Liveries

  • Added Le Mans 2025 LMP2 liveries

  • Added Ligier JS P325 LMP3

  • Added Oreca 07 LMP2 ELMS Specification

  • Added Silverstone circuit

Game Updates

Championships - Online

  • Fixed users being unable to unregister from online championship races.

  • Fixed users receiving "No Vehicle" after changing their profile name.

Co-op

  • Fixed finishing a co-op session doesn't end the session and the user can resume from a previous stint

  • Fixed lack of GT3 leaderboard on any event

  • Fixed Mercedes GT3 car being unavailable for selection on co-op events

  • Fixed points not being deducted correctly when loosing positions during the race start procedure.

Custom Liveries

  • Added Custom Liveries support to Hosted and Practice Servers

  • Enabled hot reload on customskin.tga and customskin_region.tga files

  • Fixed custom livery car icon and team name missing from leaderboards

  • Improved visualization of region texture in showroom

  • Updated showroom time of day to 1pm and improved pfx exposure values

Driver Swaps - Online

  • Fixed occasionally becoming a spectator when loading during session transition

  • Fixed pit in / out laps incorrectly effecting consistency grading

Engine & Tech

  • Game crashes with ARC graphics card when loading into Le Mans with 2/3 grid

Gameplay

  • Added engineer warning notification when using pit limiter in higher than 1st gear

  • Fixed lift and coast lights not working with aggressive fuel saving strategies

  • Fixed pit man not being present on any track in online sessions

Hosted Servers

  • Added regional tags and search options

HUD

  • Fixed MFD pit menu lap estimate inaccuracies for Non-VE cars

  • Fixed "PITSTOPS" text displaying when serving a Stop/Go penalty.

  • Fixed speed limiter message being duplicated between auto speed Limiter and manual change

  • Format standings and relative time gaps in minutes and seconds when bigger than a minute

Input

  • Disabled FFB on crash to desktop to avoid sudden jolts

  • Fix issues with input that could introduce jitters when not moving the wheel

  • Fixed clicking onto a second monitor while in any car causing a violent FFB kick.

  • Fixed input calibration settings flicker between 0% and 100%

  • Fixed input spiking when calibrating the pedals minimum/maximum

  • Fixed pedal input causing buttons to be repeated when binding inputs when using pedals attached to wheel

Limited Tyre Rules

  • Added extra logging for reports of tyres going missing when changing tyres pre-race

Localisation

  • Added Chinese translations

  • Updated French Translations

  • Updated Italian translations

Online

  • Add a server option to allow cars to have a minimum of 1 lap of fuel when game crashes.

  • Fixed a crash on visual wear updates

  • Fixed a game crash or deadstate when the practice server closes and Connection Lost is displayed.

  • Fixed a game lock up caused by leaving the practice server after the event has started.

  • Fixed crash when configuring garages when loading cars in online

  • Fixed gap to the leader being blank after a race finishes in the HUD and Timing

  • Fixed having "No Vehicle" or a "Take Control" button when joining during a session transition

Physics

  • Improvements to bump stop simulation accuracy

RaceControl

  • Fixed being unable to report players with custom skin in solo driver events

  • Fixed entry requirement badge for dailies using the incorrect value

  • Implement updated Daily Race schedule card and tweak to Daily Race card design/layout

  • Rebalanced Silver DR Tier Elo Range

  • Removed arrows when no impact on Driver and Safety Ranking reasons

  • Removed percentage progress from post race screens

  • Updated post race driver ranking adjustment reasons to show how many drivers you beat/lost in relation to your ELO ranking

  • Updated post race screens with new DR badge and segmented progress bar

Race Starts

  • Fixed race start guide not displaying to the player in position 2 on the grid.

Race Watch Screen

  • Updated scrollbar colour

Race Weekend

  • Default the Race Weekend season selection to the last used season

  • Fixed "Restart Practice" button being clipped off the screen after completing a Practice only session.

  • Fixed a crash on progression from Qualifying to Race.

Settings & Profiles

  • Fixed manually setting "Load Opponent Cockpits" to false in settings.json causing your own cockpit LCD to not load in online games.

  • Improved robustness of vehicle settings loading and saving to prevent game crashes

  • Updated Controller IDs for Logitech G923 and G29 default controller profiles.

Teams - RaceControl

  • Teams results shows drivers who didnt finish the race NS w/ 0 Laps

Track Limits

  • Fixed issues with opponent cars effecting player track limits target times

User Interface

  • Added global notifications in the main menu home screen

  • Expanded the list of selectable liveries in the car select screen

  • Fixed next race box being misaligned with profile/ranking box

  • Fixed not remembering the last car selected car when using Add Livery (showroom) option

  • Implemented new class toggle on standings pages

  • Updated Car Select styling and added ELMS support

Track Updates

Fuji  

  • AI fixes: Slightly faster in some places through minor line tweaks. Minor corridor tweaks. Minor cut track fixes, potentially improving false positives and false negatives in unusual places.

  • Fixed fast rolling starting position for some cars being incorrect

  • Fixed lack of crowds in practice/qualifying sessions

Imola  

  • Corridor improvements, fast line minor tweak to improve correlation, cut track false positive and false negative potential improvements

  • Moved fast rolling start back 100m to standardized distance

Spa-Francorchamps  

  • Fixed incorrect advertising on endurance layout

Lusail Circuit  

  • Fixed overly dark pit out fixtures

  • Fixed road lines not receiving undercar shadows

  • Revised grip levels on run off roads

  • Updated floodlights to turn on around 30 minutes sooner

 

Car Updates

  • Corrected display panel LOD outs on various cars

  • General optimization of shared textures

  • Reduced variance in engine lifetime

  • Tweaked damage configuration. Stronger rear wings (nearly double in most cases), slightly easier to damage engine on hypercars. Lower 'randomness'. Some cars were not standardized (Aston GTE and Ferrari 296 GT3), and have been corrected.

  • Updated Rainbow HUD colour ranges

  • BoP rework for all classes

Alpine A424 LMDh  

  • Added dash logos

Porsche 963 LMDh  

  • Corrected #6 livery

Aston Martin Vantage AMR LMGT3  

  • Corrected 2025 Aston Martin GT3 custom team number plate

Peugeot 9X8 LMH (w/Wing)  

  • Corrected logos on #93

  • Corrected pit lights

  • Fixed custom team showing white boxes where the numbers are on real cars

  • Small logo correction on #93 WEC

Lamborghini Huracan EVO2 LMGT3  

  • Corrected position light colour

Aston Martin Valkyrie LMH  

  • Corrected steering wheel button colours

  • Fixed number plate issues with lower LODs

BMW M Hybrid V8 LMDh  

  • Corrected windows for each livery

Mercedes AMG LMGT3  

  • Fixed custom team number plate being at slight angle

  • Fixed hole in cockpit around lifting point

  • Updated #60 Spa livery

Lexus RCF LMGT3  

  • Fixed custom team using Akkodis helmet

Ferrari 499P LMH  

  • Fixed engine description

Peugeot 9X8 LMH  

  • Fixed issue with car body material

  • Fixed issues with brake disk glow

Toyota GR010  

  • Fixed number plates clipping at higher LODS

Oreca 07  

  • Fixed numbers clipping with lowest LOD

  • Fixed the water bottle saying JOTA for all cars

  • Adjusted traction control ranges to latest tyre iteration

  • Revised aerodynamic package

  • Tyre model updates to bring them inline with the recent GT3 updates

  • Updated default setups, including more beginner friendly default brake settings

Porsche 911 LMGT3 R  

  • Fixed tire pressures on HUD overlapping with brake temperature boxes

Ferrari 296 LMGT3  

  • Revised Front Suspension with a more accurate bump stop curve

· LewiEdmo · Source: Steam ↗

Balance of Performance changes

Bahrain International Circuit

Lamborghini Huracán GT3 EVO2 Mass: +31 kg
Lexus RCF GT3 Mass: +10 kg
McLaren 720S GT3 Evo Mass: +20 kg
Porsche 911 GT3 R (992) Mass: +35 kg

Bahrain International Circuit Endurance

Lamborghini Huracán GT3 EVO2 Mass: +31 kg
Lexus RCF GT3 Mass: +10 kg
McLaren 720S GT3 Evo Mass: +20 kg
Porsche 911 GT3 R (992) Mass: +35 kg

Bahrain International Circuit Outer

Lamborghini Huracán GT3 EVO2 Mass: +31 kg
Lexus RCF GT3 Mass: +10 kg
McLaren 720S GT3 Evo Mass: +20 kg
Porsche 911 GT3 R (992) Mass: +35 kg

Bahrain International Circuit Paddock

Lamborghini Huracán GT3 EVO2 Mass: +31 kg
Lexus RCF GT3 Mass: +10 kg
McLaren 720S GT3 Evo Mass: +20 kg
Porsche 911 GT3 R (992) Mass: +35 kg

Circuit de la Sarthe (Le Mans)

Lamborghini Huracán GT3 EVO2 Mass: +20 kg
Lexus RCF GT3 Powerposition: +1 Mass: +12 kg
McLaren 720S GT3 Evo Mass: +22 kg
Porsche 911 GT3 R (992) Mass: +28 kg

Circuit de la Sarthe Mulsanne (Le Mans Mulsanne)

Lamborghini Huracán GT3 EVO2 Mass: +20 kg
Lexus RCF GT3 Powerposition: +1 Mass: +12 kg
McLaren 720S GT3 Evo Mass: +22 kg
Porsche 911 GT3 R (992) Mass: +28 kg

Circuit de Spa-Francorchamps

Lamborghini Huracán GT3 EVO2 Mass: +10 kg
Lexus RCF GT3 Mass: +15 kg
McLaren 720S GT3 Evo Mass: +10 kg
Porsche 911 GT3 R (992) Mass: +30 kg

COTA

Lamborghini Huracán GT3 EVO2 Mass: +12 kg
Lexus RCF GT3 Mass: +12 kg
McLaren 720S GT3 Evo Mass: +12 kg
Porsche 911 GT3 R (992) Mass: +37 kg

COTA National

Lamborghini Huracán GT3 EVO2 Mass: +12 kg
Lexus RCF GT3 Mass: +12 kg
McLaren 720S GT3 Evo Mass: +12 kg
Porsche 911 GT3 R (992) Mass: +37 kg

Fuji Speedway

Lamborghini Huracán GT3 EVO2 Mass: +15 kg
Lexus RCF GT3 Mass: +15 kg
McLaren 720S GT3 Evo Mass: +10 kg
Porsche 911 GT3 R (992) Mass: +25 kg

Fuji Speedway Classic

Lamborghini Huracán GT3 EVO2 Mass: +15 kg
Lexus RCF GT3 Mass: +15 kg
McLaren 720S GT3 Evo Mass: +10 kg
Porsche 911 GT3 R (992) Mass: +25 kg

Imola

Lamborghini Huracán GT3 EVO2 Mass: +22 kg
Lexus RCF GT3 Mass: -5 kg
McLaren 720S GT3 Evo Mass: +10 kg
Porsche 911 GT3 R (992) Mass: +20 kg

Interlagos

Lamborghini Huracán GT3 EVO2 Mass: +10 kg
Lexus RCF GT3 Mass: -10 kg
Porsche 911 GT3 R (992) Mass: +29 kg

Monza

Lamborghini Huracán GT3 EVO2 Mass: +20 kg
McLaren 720S GT3 Evo Mass: -12 kg
Porsche 911 GT3 R (992) Mass: +7 kg

Monza Curva Grande

Lamborghini Huracán GT3 EVO2 Mass: +20 kg
McLaren 720S GT3 Evo Mass: -12 kg
Porsche 911 GT3 R (992) Mass: +7 kg

Portimão

Lamborghini Huracán GT3 EVO2 Mass: +35 kg
Lexus RCF GT3 Mass: +27 kg
McLaren 720S GT3 Evo Mass: +25 kg
Porsche 911 GT3 R (992) Mass: +35 kg

Qatar

Lamborghini Huracán GT3 EVO2 Mass: +9 kg
Lexus RCF GT3 Mass: +7 kg
McLaren 720S GT3 Evo Mass: +27 kg
Porsche 911 GT3 R (992) Mass: +32 kg

Qatar Short

Lamborghini Huracán GT3 EVO2 Mass: +9 kg
Lexus RCF GT3 Mass: +7 kg
McLaren 720S GT3 Evo Mass: +27 kg
Porsche 911 GT3 R (992) Mass: +32 kg

Sebring International Raceway

Lamborghini Huracán GT3 EVO2 Mass: +31 kg
Lexus RCF GT3 Mass: +10 kg
McLaren 720S GT3 Evo Mass: +10 kg
Porsche 911 GT3 R (992) Mass: +25 kg

All tracks

Peugeot 9X8 EVO Mass: +15 kg
▸ Read full patch notes

Headlines - Content

  • Added Aston Martin Valkyrie LMH

  • Added Mercedes AMG LMGT3

  • Added BMW M4 Evo LMGT3

  • Added 2025 WEC Season with Hypercar and GT3 liveries (note: 2025 LMP2 Le Mans liveries to follow in a later update)

  • Implemented new Car Setup screen

  • Added support for position displays as used in 2025 WEC Season

  • LMGT3 Tyre Tweaks with heating/cooling improvements, minor grip changes with temp and lower exponent to thermal deg.

Game Updates

AI

  • Fixed AI tyre temps not heating up when skipping full formation lap

Custom Liveries

  • Fixed game crash clearing livery cache

  • Fixed Livery Editor crashes on reload livery

  • Fixed some issues which would prevent certain liveries from processing

  • Fixed weather conditions of the last race the user was in is being carried over into the showroom.

DLC Support

  • Repackaged all "free DLC" content to be part of the base game

Engine & Tech

  • Add a basic popup with advice for out of memory issues instead of crash report

Gameplay

  • Fixed a crash when viewing car setup information

  • Fixed tyre condition still deteriorating when setting Tyre Wear to OFF

  • Disabled the safety car from leaving the pit lane

HUD

  • Fixed HUD scale "full" setting resulting the HUD not being visible

  • Fixed HUD timing panel toggling not working

  • Hidden unused tabs in Pit MFD in Watch Screen

  • Updated LMGT3 class category to green

Limited Tyre Rules

  • Fixed an online issue with drivers receiving wrong tyres when multiple drivers are running custom liveries

  • Fixed losing used tyres from qualifying on race transition

RaceControl

  • Fixed being unable to report players with custom skin in solo driver events

  • Fixed burger menu showing incorrect subscription level as RaceControl Lite at times

  • Fixed incorrect Driver Rating and Safety ratings being displayed on event registration

  • Fixed qualifying results not translating to driver rank after finishing a hot lap when the qualifying timer has run out

  • Updated event notifications so they are stored in the backend and not cached

Race Starts

  • Fixed an issue when multiple players have a starting penalty, leader status will be relinquished to the first player without a penalty, which can DQ cars with a penalty

Race Weekend

  • Fixed loading a default setup failing to clear the red -/+ change indicators.

  • Redesigned and implemented Race Weekend menu

Replay

  • Fixed pausing and selecting replay while the car is shaking causing the car to shake in the replay

  • Updated monitor auto-replay to false by default and for current settings

Settings & Profiles

  • Fixed Rookie and Novice difficulty presets not being selectable

User Interface

  • Added combined basic car setup/tyres screen

  • Added new driver panel in watch screen and replay mode

  • Implement 2024 Season Pass to 2024 Season DLC changes

  • Replaced LMU Boot video with new trailer

  • Update splash screen with Aston logo and Mercedes footer text

  • Updated game credits and added community members that submitted a response to our 2024 community survey

  • Updated LMGT3 class category to green in the UI

  • Various corrections and fixes to UI text entries

Track Updates

  • Update helicopter colour scheme

  • Updated digital blue flag materials

Spa-Francorchamps  

  • 2024 Advertisement Update

  • Fixed lod popping on Armco on Kemmel Straight

  • Fixed pit lane track limits at La Source on Endurance Layout

  • Fixed the last endurance garage containing incorrect branding

  • General terrain/road materials review

  • Improve road surface quality at endurance layout pit exit

  • Les Coombes second apex curbs being too high

Interlagos  

  • Fixed minor issues with track limits trigger near garages

Circuit of the Americas  

  • Fixed real road heavy loading as saturated grip and medium loading as high grip.

Fuji  

  • Fixed Start/finish gantry smoothing issue

Monza  

  • Improved mesh resolution outside Ascari exit

Car Updates

General

  • Added display panel to 2025 cars

  • Fixed swingman camera shifting positions between cars

  • General review of cockpit specular occlusion

  • General review of exterior car LOD distances

  • General review on Orange Peel effect on car liveries

  • Updated 2024 and 2025 teams to use correct pit spots

  • Improved LMGT3 Fuel & NRG estimates accuracy

  • LMGT3 Tyre Tweaks with heating/cooling improvements, minor grip changes with temp and lower exponent to thermal deg.

Alpine A424 LMDh  

  • Added pit lights

Aston Martin Vantage LMGT3

  • Adjusted Weight Penalty [kg] at Sebring [+3], Portimao [+8], Spa [-10], Le Mans [+13], Fuji [-7], Bahrain [+10], Imola [-7], Interlagos [+22], Qatar [-3]

BMW M4 LMGT3  

  • Added BMW M4 Evo 2025 as a visual version of the car (no physics difference)

  • Added missing cockpit light

  • BMW M4 Missing latch on rear of car

  • Fixed interior gap at the side/rear

  • Fixed missing aero and carbon EVO parts

  • Fixed reversed text on tail light

  • Adjusted WeightPenalty [kg] at Sebring [+20], Portimao [+15], Le Mans [+25], Monza [-6] Fuji [+10], Bahrain [+10], Imola [+5], COTA [+12], Interlagos [+28], Qatar [+12]

Cadillac V-Series.R LMDh 

  • Added correct endurance lights

  • Added missing car "indicator" lights

  • Fixed 311 Cadillac showing wrong number

Corvette Z06 LMGT3.R

  • Adjusted Weight Penalty [kg] at Sebring [+15], Portimao [+8], Spa [-10], Le Mans [+11], Monza [+10], Fuji [+15], Bahrain [+5], Imola [+20], COTA [+12], Interlagos [+11], Qatar [+12]

Ferrari 296 LMGT3  

  • Added missing sliding window element

  • Fixed mask in template being slightly offset on some parts

  • Adjusted WeightPenalty [kg] at Sebring [+20], Portimao [+22], Spa [+25], Le Mans [+15], Monza [+10], Fuji [+20], Bahrain [+27], Imola [+10], COTA [+27], Interlagos [+12], Qatar [+27]

Ferrari 488 GTE EVO  

  • Fixed body being slightly offset

Ferrari 499P LMH  

  • Added New Endurance Lights

  • Adjusted cockpit light colour

  • Corrected brake light inaccuracies

  • Fixed error where you could see through body on trackside cameras

Ford Mustang LMGT3  

  • Fixed inaccurate side mirror casings

  • No BoP changes

Lamborghini Huracan LMGT3 Evo2

  • Fixed zfighting on body panel

  • Adjusted WeightPenalty [kg] at Sebring [+31], Portimao [+35], Spa [+10], Le Mans [+20], Monza [+20], Fuji [+15], Bahrain [+31], Imola [+22], COTA [+12], Interlagos [+10], Qatar [+9]

Lexus RCF LMGT3

  • Adjusted WeightPenalty [kg] at Sebring [+10], Portimao [+27], Spa [+15], Le Mans [+12], Fuji [+15], Bahrain [+10], Imola [-5], COTA [+12], Interlagos [-10], Qatar [+7]

  • Adjusted PowerPosition [%] at Le Mans [+1]

McLaren 720S LMGT3 Evo  

  • Various updates to interior model

  • Adjusted WeightPenalty [kg] at Sebring [+10], Portimao [+25], Spa [+10], Le Mans [+22], Monza [-12], Fuji [+10], Bahrain [+20], Imola [+10], COTA [+12], Qatar [+27]

Peugeot 9X8 LMH  

  • Fixed HANS device and safety belt not showing

Peugeot 9X8 2024 (with wing)

  • Adjusted WeightPenalty [kg] at all tracks [+15]

Porsche 911 GT3 R LMGT3  

  • Added grill texture to 92

  • Corrected 90 headlight colour

  • Corrected 90 number plate

  • Improved look of delta bar on hud

  • Steering wheel buttons are now lit at night

  • Updated aero for tyre updates

  • Adjusted WeightPenalty [kg] at Sebring [+25], Portimao [+35], Spa [+30], Le Mans [+28], Monza [+7], Fuji [+25], Bahrain [+35], Imola [+20], COTA [+37], Interlagos [+29], Qatar [+32]

Porsche 963 LMDh  

  • Corrected windshield banners

  • Fixed dashboard numbers